AOC2022/day16/day16.go

280 lines
9.5 KiB
Go

package main
import (
"AOC2022/helper"
"fmt"
"strconv"
"strings"
)
type Valve struct {
id string
flowRate int
routes map[string]int
cost int
before string
}
type Route struct {
activeValves [2]string
remainingTime [2]int
remainingValves []string
pastMoves []string
releasedPressure int
}
func main() {
//args := os.Args[1:]
lines := helper.ReadTextFile("day16/input")
valves := getValves(lines)
valvesWithFlowRate := getValvesWithFlowRate(valves)
valvesWithFlowRate = append(valvesWithFlowRate, "AA")
valvesCopy := deepCopyMap(valves)
for i, activeValve := range valvesWithFlowRate {
routes := make(map[string]int)
for j, valve := range valvesWithFlowRate {
if i != j {
tmpValves := deepCopyMap(valvesCopy)
routeLenght := getRouteLength(activeValve, valve, tmpValves)
routes[valve] = routeLenght
}
}
entry := valves[activeValve]
entry.routes = routes
valves[activeValve] = entry
}
currentValve := "AA"
remainingValves := valvesWithFlowRate[:len(valvesWithFlowRate)-1]
part2(currentValve, remainingValves, valves)
}
func part1(currentValve string, remainingValves []string, valves map[string]Valve) {
activeRountes := []Route{Route{[2]string{currentValve}, [2]int{30}, remainingValves, []string{}, 0}}
endedRoutes := []Route{}
for len(activeRountes) > 0 {
stepFindSolution(&valves, &activeRountes, &endedRoutes)
}
highestPressureRelease := 0
for _, route := range endedRoutes {
if route.releasedPressure > highestPressureRelease {
highestPressureRelease = route.releasedPressure
}
}
fmt.Println(highestPressureRelease)
}
func part2(currentValve string, remainingValves []string, valves map[string]Valve) {
activeRountes := []Route{Route{[2]string{currentValve, currentValve}, [2]int{26, 26}, remainingValves, []string{}, 0}}
endedRoutes := []Route{}
for len(activeRountes) > 0 {
stepFindSolution(&valves, &activeRountes, &endedRoutes)
}
highestPressureReleaseRoute := Route{}
highestPressureReleaseRoute.releasedPressure = 0
for _, route := range endedRoutes {
if route.releasedPressure > highestPressureReleaseRoute.releasedPressure {
highestPressureReleaseRoute = route
}
}
fmt.Println(highestPressureReleaseRoute.releasedPressure)
}
func falseSolutionPart1(currentValve string, remainingValves []string, valves map[string]Valve) {
fmt.Println(currentValve)
fmt.Println(remainingValves)
remainingTime := 30
sumReleasedPressure := 0
for len(remainingValves) > 0 && remainingTime > 0 {
getNextStep(&remainingValves, valves, &currentValve, &remainingTime, &sumReleasedPressure)
fmt.Println(currentValve)
}
fmt.Println(sumReleasedPressure)
}
func getNextStep(remainingValves *[]string, valves map[string]Valve, currentValve *string, remainingTime *int, sumReleasedPressure *int) {
bestValve := -1
bestValue := 0
for i, remainingValve := range *remainingValves {
movingTimeCost := valves[*currentValve].routes[remainingValve]
openingTimeCost := 1
flowrate := valves[remainingValve].flowRate
possibleGainedPressureReduction := (*remainingTime - openingTimeCost - movingTimeCost) * flowrate
if possibleGainedPressureReduction > bestValue {
bestValue = possibleGainedPressureReduction
bestValve = i
}
}
if bestValve == -1 {
*remainingTime = 0
return
}
*sumReleasedPressure += bestValue
*remainingTime -= (valves[*currentValve].routes[(*remainingValves)[bestValve]] + 1)
*currentValve = (*remainingValves)[bestValve]
helper.Remove(remainingValves, bestValve)
}
func stepFindSolution(valves *map[string]Valve, remainingRoutes *[]Route, endedRoutes *[]Route) {
currentRoute := (*remainingRoutes)[len(*remainingRoutes)-1]
*remainingRoutes = (*remainingRoutes)[:len(*remainingRoutes)-1]
directions1 := getDirections(valves, currentRoute.remainingValves, currentRoute.activeValves[0], currentRoute.remainingTime[0])
directions2 := getDirections(valves, currentRoute.remainingValves, currentRoute.activeValves[1], currentRoute.remainingTime[1])
directionPairs := [][2]map[string]int{}
for valve1, cost1 := range directions1 {
if len(directions2) == 0 {
direction1 := map[string]int{valve1: cost1}
directionPairs = append(directionPairs, [2]map[string]int{direction1})
}
for valve2, cost2 := range directions2 {
if valve1 != valve2 {
direction1 := map[string]int{valve1: cost1}
direction2 := map[string]int{valve2: cost2}
directionPairs = append(directionPairs, [2]map[string]int{direction1, direction2})
}
}
}
if len(directionPairs) == 0 {
*endedRoutes = append(*endedRoutes, currentRoute)
}
for _, pair := range directionPairs {
newRoute := Route{}
newPastMoves := currentRoute.pastMoves
newReleasedPressure := currentRoute.releasedPressure
newRemainingValves := currentRoute.remainingValves
for remainingValve, timeCost := range pair[0] {
newRemainingTime1, possibleGainedPressureReduction1 := getNewTimeAndRemainingValves(valves, remainingValve, currentRoute, timeCost)
newReleasedPressure += possibleGainedPressureReduction1
newPastMoves = append(newPastMoves, remainingValve)
newRemainingValves = helper.RemoveElement(newRemainingValves, remainingValve)
newRoute.remainingTime[0] = newRemainingTime1
newRoute.activeValves[0] = remainingValve
}
for remainingValve, timeCost := range pair[1] {
newRemainingTime2, possibleGainedPressureReduction2 := getNewTimeAndRemainingValves(valves, remainingValve, currentRoute, timeCost)
newReleasedPressure += possibleGainedPressureReduction2
newPastMoves = append(newPastMoves, remainingValve)
newRemainingValves = helper.RemoveElement(newRemainingValves, remainingValve)
newRoute.remainingTime[1] = newRemainingTime2
newRoute.activeValves[1] = remainingValve
}
newRoute.pastMoves = newPastMoves
newRoute.releasedPressure = newReleasedPressure
newRoute.remainingValves = newRemainingValves
*remainingRoutes = append(*remainingRoutes, newRoute)
}
//for remainingValve, timeCost := range directions1 {
// newRemainingTime, possibleGainedPressureReduction := getNewTimeAndRemainingValves(valves, remainingValve, currentRoute, timeCost)
// newRemainingValves := helper.RemoveElement(currentRoute.remainingValves, remainingValve)
// newReleasedPressure := currentRoute.releasedPressure + possibleGainedPressureReduction
// newPastMoves := append(currentRoute.pastMoves, remainingValve)
// *remainingRoutes = append(*remainingRoutes, Route{[2]string{remainingValve}, [2]int{newRemainingTime}, newRemainingValves, newPastMoves, newReleasedPressure})
//}
}
func getNewTimeAndRemainingValves(valves *map[string]Valve, remainingValve string, currentRoute Route, timeCost int) (int, int) {
flowrate := (*valves)[remainingValve].flowRate
newRemainingTime := currentRoute.remainingTime[0] - timeCost
possibleGainedPressureReduction := newRemainingTime * flowrate
return newRemainingTime, possibleGainedPressureReduction
}
func getDirections(valves *map[string]Valve, remainingValves []string, activeValve string, remainingTime int) map[string]int {
directions := make(map[string]int)
for _, remainingValve := range remainingValves {
movingTimeCost := (*valves)[activeValve].routes[remainingValve]
openingTimeCost := 1
if remainingTime > movingTimeCost+openingTimeCost {
directions[remainingValve] = movingTimeCost + openingTimeCost
}
}
return directions
}
func deepCopyMap(valves map[string]Valve) map[string]Valve {
tmpValves := make(map[string]Valve)
for k, v := range valves {
tmpValves[k] = v
}
return tmpValves
}
func getValves(lines []string) map[string]Valve {
valves := make(map[string]Valve)
for _, line := range lines {
id := line[6:8]
flowrate := helper.RemoveError(strconv.Atoi(strings.Split(line[23:], ";")[0]))
routesStrings := strings.Split(strings.Split(line[23:], ";")[1][24:], ", ")
routes := make(map[string]int)
for _, routeString := range routesStrings {
routes[routeString] = 1
}
valves[id] = Valve{id, flowrate, routes, 0, ""}
}
return valves
}
func getValvesWithFlowRate(valves map[string]Valve) []string {
valvesWithFlowRate := []string{}
for key, val := range valves {
if val.flowRate > 0 {
valvesWithFlowRate = append(valvesWithFlowRate, key)
}
}
return valvesWithFlowRate
}
func getRouteLength(valve1, valve2 string, valves map[string]Valve) int {
activeValves := make(map[string]struct{})
activeValves[valve1] = struct{}{}
return getBestRouteLength(activeValves, valves, valve2)
}
func getBestRouteLength(activeValves map[string]struct{}, valves map[string]Valve, endValve string) int {
for len(activeValves) > 0 {
step(&valves, &activeValves)
}
return valves[endValve].cost
}
func step(valves *map[string]Valve, activeValves *map[string]struct{}) {
valve := get_some_key(*activeValves)
delete(*activeValves, valve)
currentValve := (*valves)[valve]
currentFieldSumCost := currentValve.cost
directions := currentValve.routes
for _, v := range *valves {
lenthConnectionToCurrentValve := 0
for connectedValve, length := range v.routes {
if connectedValve == currentValve.id {
lenthConnectionToCurrentValve = length
}
}
if lenthConnectionToCurrentValve > 0 {
directions[v.id] = lenthConnectionToCurrentValve
}
}
for nextValve, _ := range directions {
cost := 1 + currentFieldSumCost
if nextValve != currentValve.before {
if (*valves)[nextValve].cost > cost || (*valves)[nextValve].cost == 0 {
entry := (*valves)[nextValve]
entry.cost = cost
entry.before = valve
(*valves)[nextValve] = entry
(*activeValves)[nextValve] = struct{}{}
}
}
}
}
func get_some_key(m map[string]struct{}) string {
for k := range m {
return k
}
return ""
}