Day18: Backup 3
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day18.hs
137
day18.hs
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@ -8,13 +8,13 @@ import Data.Maybe
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main = do
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mapIn <- lines <$> getContents
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--let brain = Amplifier software 0 0 [] [0]
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--let robot = Robot mapIn [((5,1),64)] (5,1) 1
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--let resultRobots = (runRobot robot )
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--let reachablePoints = getNextKey resultRobots
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let robot = Robot mapIn [((5,1),64)] (5,1) 1
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let resultRobots = (runRobot robot )
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let connections = concat $ [(getConnections mapIn a b) | a <-"@abcdefghijklmnop", b <- "@abcdefghijklmnop", a /= b]
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let state = StatePath connections '@' []
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let result = getPath2 [state]
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--let nextKey = head (sortBy sortLength reachablePoints)
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--let newMap = openGate mapIn nextKey
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let result = getAllKeys mapIn (15,1) []
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--let aRobotLength = List.minimum( map (length . points) $ aRobots)
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--let aRobotWin = filter(\(Robot brain points position direction) -> length points == aRobotLength) aRobots
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--let winRobots = filter(\(Robot br pts pos dir) -> elem 2 (map(\(p,c) -> c) pts))resultRobots
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@ -25,6 +25,7 @@ main = do
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--putStrLn(show winRobotsLength)
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--putStrLn(show $ List.maximum( part2Length))
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mapM putStrLn(map show mapIn)
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mapM putStrLn(map show connections)
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putStrLn(show result)
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--putStrLn(printKey nextKey)
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@ -41,19 +42,101 @@ data Key = Key { id :: Int,
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way :: Int
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} deriving (Show, Eq)
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getAllKeys :: [[Char]] -> (Int,Int) -> [Key] -> [[Key]]
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getAllKeys mapIn (a,b) keys = do
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let robot = Robot (Trace.traceShowId(mapIn)) [((a,b),64)] (a,b) 1
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let resultRobots = (runRobot robot )
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let reachablKeys = (Trace.traceShowId(getNextKey (resultRobots)))
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if length reachablKeys /= 0
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then do
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let nextKey = head (sortBy sortLength reachablKeys)
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let newMap = openGate mapIn (Trace.traceShowId(nextKey))
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let newKeys = nextKey:keys
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getAllKeys newMap (pos nextKey) newKeys
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else keys
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data State = State { m :: [[Char]],
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posi :: (Int,Int),
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keys :: [Key]
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} deriving Show
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data StatePath = StatePath { connection :: [Connection],
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p :: Char,
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path :: [(Char,Int)]
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} deriving (Show, Eq)
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data Connection =Connection { key1 :: Char,
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key2 :: Char,
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l :: Int,
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block :: [Char]
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} deriving (Show, Eq)
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getPath2 :: [StatePath] -> Int
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getPath2 states = do
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let choose = (sortBy sortL( filter(\state -> getLength state < (min)) possible))
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if null choose
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then min
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else do
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let newChoose = (getPath (head choose) min)
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getPath2 ((delete (head choose) states) ++ (newChoose))
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where min = if length completed /= 0 then List.minimum( map(getLength) completed)
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else 999
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completed = filter(\state -> length (path state) == 16) states
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possible = states \\ completed
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longest =List.maximum $ map(\state -> length (path state)) states
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sortL :: StatePath -> StatePath -> Ordering
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sortL s1 s2
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| length (path s1) > length (path s2) = LT
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| length (path s1) < length (path s2) = GT
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| getLength s1 < getLength s2 = LT
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| getLength s1 > getLength s2 = GT
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| otherwise = EQ
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getPath :: StatePath -> Int -> [StatePath]
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getPath(StatePath conn id path) minIn
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|length path >= 16 = [ (StatePath conn id path) ]
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|length possible == 1 = do
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let c = head possible
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let newState = stepPath (StatePath conn id path) c
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if getLength newState > minIn
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then [newState]
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else getPath newState minIn
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|otherwise = do
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let newStates = map(\c -> stepPath (StatePath conn id path) c) possible
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newStates
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where possible = filter(\(Connection k1 k2 _ bs) -> k1 == id && length bs == 0) conn
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stepPath :: StatePath -> Connection -> StatePath
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stepPath (StatePath conn id path) c = do
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let newConn' = map(\(Connection k1 k2 l b) -> (Connection k1 k2 l (delete (toUpper (key2 c)) b))) conn
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let newConn = filter(\(Connection k1 k2 l b) -> (k1 /= (key1 c)) && (k2 /= (key1 c)) ) newConn'
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let newId = key2 c
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let newPath = (newId, l c):path
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StatePath ( newConn ) newId newPath
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getCoordinate :: [[Char]] -> Char -> (Int,Int)
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getCoordinate mapIn id = do
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let yAxis = head $ filter(\y -> elem id y) mapIn
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let yAxisV = fromJust $ elemIndex yAxis mapIn
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let xAxisV = fromJust $ elemIndex id yAxis
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(xAxisV,yAxisV)
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getConnections :: [[Char]] -> Char -> Char -> [Connection]
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getConnections mapIn id goal = conn
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where robot = Robot (mapIn) [((a,b),64)] (a,b) 1
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resultRobots = (runRobot robot (ord goal))
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conn = (getConnection (resultRobots) id goal)
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(a,b) = getCoordinate mapIn id
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getConnection :: [Robot] -> Char -> Char -> [Connection]
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getConnection robots startKey goal = conn
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where paths = map (\(Robot brain points position direction) -> points) robots
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pkPair = map(\ps -> ((snd (last ps)),ps)) paths
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gPkPair = filter(\(k,pth) -> (chr k) == goal) pkPair
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conn = map(\(k,pth) -> Connection startKey (chr k) (length pth) (blocks pth)) gPkPair
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blocks xs = map(\(_,c) -> (chr c)) $ filter(\(_,c) -> between 65 c 90) xs
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getLength :: StatePath -> Int
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getLength (StatePath _ _ path) = do
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let keyL = map(\(_,a) -> a - 1) path
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sum (keyL)
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stepKey :: State -> Key -> State
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stepKey (State mapIn (a,b) keys) nextKey = do
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let newMap = openGate mapIn (nextKey)
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let newKeys = nextKey:keys
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State newMap (pos nextKey) newKeys
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sortLength :: Key -> Key -> Ordering
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sortLength (Key _ _ way1) (Key _ _ way2)
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@ -81,24 +164,26 @@ getNextKey robots = nub minPts
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keys = filter(\(Key id pos way) -> id /= 46 && id /= 64 && between 97 id 122) kPts
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keyWPr = keys
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min :: [Int] -> Int
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min xs = foldr1 (\x y -> if x < y then x else y) xs
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runRobot :: Robot -> [Robot]
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runRobot robot
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runRobot :: Robot -> Int -> [Robot]
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runRobot robot goal
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| (length move) == 0 = [robot]
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| (length move) == 1 = do
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let newRobot = stepRobot robot $ move!!0
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runRobot newRobot
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let newRobot = stepRobot robot ( move!!0 ) goal
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runRobot newRobot goal
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| otherwise = do
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let newRobots = map(\mv -> stepRobot robot mv) move
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foldl (++) [] $ map(\robot -> runRobot robot) newRobots
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let newRobots = map(\mv -> stepRobot robot mv goal) move
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foldl (++) [] $ map(\robot -> runRobot robot goal) newRobots
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where move = getNextMove robot
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stepRobot :: Robot -> Int -> Robot
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stepRobot (Robot brain points position direction) newDirection = do
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stepRobot :: Robot -> Int -> Int -> Robot
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stepRobot (Robot brain points position direction) newDirection goal = do
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let newPos = move position newDirection
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let statusResponse = ord ((brain!! (snd newPos))!! (fst newPos))
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let newPoints = (points) ++ [(newPos, statusResponse)]
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if statusResponse == 35 || between 65 statusResponse 90 || between 97 statusResponse 122
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if statusResponse == 35 || statusResponse == goal
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then Robot brain newPoints position newDirection
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else Robot brain newPoints newPos newDirection
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