commit fb5877b1923472544dd62a8fed7678fb217f39be Author: Axsajim Date: Wed Oct 6 12:50:35 2021 -0400 first commit diff --git a/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.md5 b/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.md5 new file mode 100644 index 0000000..7b61c3e --- /dev/null +++ b/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.md5 @@ -0,0 +1,3 @@ +source_md5="47313fa4c47a9963fddd764e1ec6e4a8" +dest_md5="2ded9e7f9060e2b530aab678b135fc5b" + diff --git a/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex b/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex new file mode 100644 index 0000000..3ca6461 Binary files /dev/null and b/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex differ diff --git a/default_env.tres b/default_env.tres new file mode 100644 index 0000000..20207a4 --- /dev/null +++ b/default_env.tres @@ -0,0 +1,7 @@ +[gd_resource type="Environment" load_steps=2 format=2] + +[sub_resource type="ProceduralSky" id=1] + +[resource] +background_mode = 2 +background_sky = SubResource( 1 ) diff --git a/export_presets.cfg b/export_presets.cfg new file mode 100644 index 0000000..959d353 --- /dev/null +++ b/export_presets.cfg @@ -0,0 +1,41 @@ +[preset.0] + +name="A Vengeful Mark" +platform="Windows Desktop" +runnable=true +custom_features="" +export_filter="all_resources" +include_filter="" +exclude_filter="" +export_path="../export/A Vengeful Mark.exe" +script_export_mode=1 +script_encryption_key="" + +[preset.0.options] + +custom_template/debug="" +custom_template/release="" +binary_format/64_bits=true +binary_format/embed_pck=false +texture_format/bptc=false +texture_format/s3tc=true +texture_format/etc=false +texture_format/etc2=false +texture_format/no_bptc_fallbacks=true +codesign/enable=false +codesign/identity_type=0 +codesign/identity="" +codesign/password="" +codesign/timestamp=true +codesign/timestamp_server_url="" +codesign/digest_algorithm=1 +codesign/description="" +codesign/custom_options=PoolStringArray( ) +application/icon="" +application/file_version="" +application/product_version="" +application/company_name="" +application/product_name="" +application/file_description="" +application/copyright="" +application/trademarks="" diff --git a/icon.png b/icon.png new file mode 100644 index 0000000..c98fbb6 Binary files /dev/null and b/icon.png differ diff --git a/icon.png.import b/icon.png.import new file mode 100644 index 0000000..96cbf46 --- /dev/null +++ b/icon.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://icon.png" +dest_files=[ "res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=true +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=true +svg/scale=1.0 diff --git a/maze_unofficial/Level.gd b/maze_unofficial/Level.gd new file mode 100644 index 0000000..bda4f22 --- /dev/null +++ b/maze_unofficial/Level.gd @@ -0,0 +1,9 @@ +extends Spatial + +onready var monster = $Navigation/Monster +onready var player = $Navigation/Character +onready var nav = $Navigation + +func _ready(): + monster.set_nav(nav) + monster.set_target(player) diff --git a/maze_unofficial/Level.tscn b/maze_unofficial/Level.tscn new file mode 100644 index 0000000..c4fc569 --- /dev/null +++ b/maze_unofficial/Level.tscn @@ -0,0 +1,47 @@ +[gd_scene load_steps=8 format=2] + +[ext_resource path="res://maze_unofficial/tiles.meshlib" type="MeshLibrary" id=1] +[ext_resource path="res://system/character/character.tscn" type="PackedScene" id=2] +[ext_resource path="res://maze_unofficial/Level.gd" type="Script" id=3] +[ext_resource path="res://maze_unofficial/Monster.tscn" type="PackedScene" id=4] + +[sub_resource type="CubeMesh" id=1] + +[sub_resource type="SpatialMaterial" id=2] +flags_transparent = true +albedo_color = Color( 1, 1, 1, 0 ) + +[sub_resource type="BoxShape" id=3] + +[node name="Level" type="Spatial"] +transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.01558, 0 ) +script = ExtResource( 3 ) + +[node name="Navigation" type="Navigation" parent="."] + +[node name="NavigationMeshInstance" type="NavigationMeshInstance" parent="Navigation"] + +[node name="Floor" type="GridMap" parent="Navigation/NavigationMeshInstance"] +mesh_library = ExtResource( 1 ) +data = { +"cells": PoolIntArray( 0, 0, 2, 1, 0, 2, 2, 0, 2, 3, 0, 2, 4, 0, 1, 5, 0, 1, 6, 0, 1, 7, 0, 2, 8, 0, 2, 9, 0, 2, 10, 0, 1, 11, 0, 2, 12, 0, 2, 13, 0, 1, 65532, 0, 1, 65533, 0, 2, 65534, 0, 1, 65535, 0, 2, 0, 1, 2, 1, 1, 2, 2, 1, 2, 3, 1, 2, 4, 1, 2, 5, 1, 2, 6, 1, 2, 7, 1, 2, 8, 1, 2, 9, 1, 2, 10, 1, 2, 11, 1, 2, 12, 1, 2, 13, 1, 1, 65532, 1, 1, 65533, 1, 2, 65534, 1, 2, 65535, 1, 2, 0, 2, 1, 1, 2, 1, 2, 2, 1, 3, 2, 1, 4, 2, 1, 5, 2, 1, 6, 2, 1, 7, 2, 1, 8, 2, 1, 9, 2, 1, 10, 2, 1, 11, 2, 1, 12, 2, 1, 13, 2, 1, 65532, 2, 1, 65533, 2, 1, 65534, 2, 1, 65535, 2, 1, 0, 65523, 1, 1, 65523, 1, 2, 65523, 1, 3, 65523, 1, 4, 65523, 1, 5, 65523, 1, 6, 65523, 1, 7, 65523, 1, 8, 65523, 1, 9, 65523, 1, 10, 65523, 1, 11, 65523, 1, 12, 65523, 1, 13, 65523, 1, 65532, 65523, 1, 65533, 65523, 1, 65534, 65523, 1, 65535, 65523, 1, 0, 65524, 2, 1, 65524, 2, 2, 65524, 2, 3, 65524, 2, 4, 65524, 2, 5, 65524, 2, 6, 65524, 2, 7, 65524, 2, 8, 65524, 2, 9, 65524, 2, 10, 65524, 2, 11, 65524, 2, 12, 65524, 2, 13, 65524, 1, 65532, 65524, 1, 65533, 65524, 2, 65534, 65524, 2, 65535, 65524, 2, 0, 65525, 1, 1, 65525, 1, 2, 65525, 2, 3, 65525, 1, 4, 65525, 2, 5, 65525, 1, 6, 65525, 1, 7, 65525, 1, 8, 65525, 1, 9, 65525, 1, 10, 65525, 2, 11, 65525, 2, 12, 65525, 2, 13, 65525, 1, 65532, 65525, 1, 65533, 65525, 2, 65534, 65525, 1, 65535, 65525, 1, 0, 65526, 2, 1, 65526, 2, 2, 65526, 2, 3, 65526, 2, 4, 65526, 2, 5, 65526, 2, 6, 65526, 2, 7, 65526, 2, 8, 65526, 2, 9, 65526, 2, 10, 65526, 2, 11, 65526, 2, 12, 65526, 2, 13, 65526, 1, 65532, 65526, 1, 65533, 65526, 2, 65534, 65526, 2, 65535, 65526, 2, 0, 65527, 2, 1, 65527, 2, 2, 65527, 2, 3, 65527, 1, 4, 65527, 2, 5, 65527, 1, 6, 65527, 2, 7, 65527, 1, 8, 65527, 2, 9, 65527, 1, 10, 65527, 1, 11, 65527, 1, 12, 65527, 2, 13, 65527, 1, 65532, 65527, 1, 65533, 65527, 2, 65534, 65527, 1, 65535, 65527, 2, 0, 65528, 1, 1, 65528, 1, 2, 65528, 1, 3, 65528, 2, 4, 65528, 2, 5, 65528, 1, 6, 65528, 2, 7, 65528, 1, 8, 65528, 2, 9, 65528, 2, 10, 65528, 2, 11, 65528, 2, 12, 65528, 2, 13, 65528, 1, 65532, 65528, 1, 65533, 65528, 2, 65534, 65528, 2, 65535, 65528, 1, 0, 65529, 2, 1, 65529, 2, 2, 65529, 2, 3, 65529, 2, 4, 65529, 2, 5, 65529, 1, 6, 65529, 2, 7, 65529, 1, 8, 65529, 2, 9, 65529, 1, 10, 65529, 1, 11, 65529, 1, 12, 65529, 2, 13, 65529, 1, 65532, 65529, 1, 65533, 65529, 2, 65534, 65529, 2, 65535, 65529, 2, 0, 65530, 2, 1, 65530, 2, 2, 65530, 2, 3, 65530, 2, 4, 65530, 2, 5, 65530, 1, 6, 65530, 2, 7, 65530, 1, 8, 65530, 2, 9, 65530, 2, 10, 65530, 2, 11, 65530, 2, 12, 65530, 2, 13, 65530, 1, 65532, 65530, 1, 65533, 65530, 2, 65534, 65530, 2, 65535, 65530, 1, 0, 65531, 2, 1, 65531, 1, 2, 65531, 1, 3, 65531, 1, 4, 65531, 2, 5, 65531, 2, 6, 65531, 2, 7, 65531, 2, 8, 65531, 2, 9, 65531, 2, 10, 65531, 2, 11, 65531, 1, 12, 65531, 2, 13, 65531, 1, 65532, 65531, 1, 65533, 65531, 2, 65534, 65531, 2, 65535, 65531, 1, 0, 65532, 2, 1, 65532, 2, 2, 65532, 2, 3, 65532, 2, 4, 65532, 2, 5, 65532, 2, 6, 65532, 2, 7, 65532, 2, 8, 65532, 2, 9, 65532, 2, 10, 65532, 2, 11, 65532, 2, 12, 65532, 2, 13, 65532, 1, 65532, 65532, 1, 65533, 65532, 2, 65534, 65532, 2, 65535, 65532, 1, 0, 65533, 2, 1, 65533, 2, 2, 65533, 1, 3, 65533, 2, 4, 65533, 1, 5, 65533, 1, 6, 65533, 1, 7, 65533, 2, 8, 65533, 2, 9, 65533, 2, 10, 65533, 1, 11, 65533, 2, 12, 65533, 2, 13, 65533, 1, 65532, 65533, 1, 65533, 65533, 2, 65534, 65533, 2, 65535, 65533, 2, 0, 65534, 1, 1, 65534, 2, 2, 65534, 1, 3, 65534, 2, 4, 65534, 2, 5, 65534, 2, 6, 65534, 2, 7, 65534, 2, 8, 65534, 2, 9, 65534, 1, 10, 65534, 2, 11, 65534, 2, 12, 65534, 2, 13, 65534, 1, 65532, 65534, 1, 65533, 65534, 2, 65534, 65534, 1, 65535, 65534, 1, 0, 65535, 2, 1, 65535, 2, 2, 65535, 1, 3, 65535, 2, 4, 65535, 2, 5, 65535, 2, 6, 65535, 2, 7, 65535, 2, 8, 65535, 1, 9, 65535, 2, 10, 65535, 2, 11, 65535, 1, 12, 65535, 2, 13, 65535, 1, 65532, 65535, 1, 65533, 65535, 2, 65534, 65535, 2, 65535, 65535, 2 ) +} +__meta__ = { +"_editor_clip_": 0 +} + +[node name="Character" parent="Navigation" instance=ExtResource( 2 )] +transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 1.73979, 2.41006, 0 ) + +[node name="Monster" parent="Navigation" instance=ExtResource( 4 )] +transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 22.103, 1.22928, -21.007 ) + +[node name="MeshInstance" type="MeshInstance" parent="."] +transform = Transform( 30, 0, 0, 0, 1, 0, 0, 0, 30, 15, 0, 0 ) +mesh = SubResource( 1 ) +material/0 = SubResource( 2 ) + +[node name="StaticBody" type="StaticBody" parent="MeshInstance"] + +[node name="CollisionShape" type="CollisionShape" parent="MeshInstance/StaticBody"] +shape = SubResource( 3 ) diff --git a/maze_unofficial/Monster.gd b/maze_unofficial/Monster.gd new file mode 100644 index 0000000..81f22da --- /dev/null +++ b/maze_unofficial/Monster.gd @@ -0,0 +1,48 @@ +extends KinematicBody + +const SPEED = 2.0 + +var target = null +var nav : Navigation = null +var vel = Vector3() + +onready var hitbox = $HitboxArea + +func _ready(): + hitbox.connect("body_entered", self, "on_hit_player") + +func _physics_process(delta): + if target == null: + return + + var path = get_path_to(target.global_transform.origin) + + if path.size() > 0: + move_along_path(path) + +func get_path_to(target): + return nav.get_simple_path(global_transform.origin, target) + +func move_along_path(path): + if path.size() <= 0: + return + + path.remove(0) + + var target = path[0] + + if global_transform.origin.distance_to(target) < 0.1: + path.remove(0) + + vel = (target - translation).normalized() * SPEED + + vel = move_and_slide(vel) + +func set_target(target): + self.target = target + +func set_nav(nav): + self.nav = nav + +func on_hit_player(body): + print(body.name, " got catch by the Monster!") diff --git a/maze_unofficial/Monster.tscn b/maze_unofficial/Monster.tscn new file mode 100644 index 0000000..ef6a2d2 --- /dev/null +++ b/maze_unofficial/Monster.tscn @@ -0,0 +1,33 @@ +[gd_scene load_steps=5 format=2] + +[ext_resource path="res://maze_unofficial/Monster.gd" type="Script" id=1] + +[sub_resource type="CapsuleShape" id=1] +radius = 0.65 + +[sub_resource type="CapsuleMesh" id=2] +radius = 0.65 + +[sub_resource type="BoxShape" id=3] +extents = Vector3( 0.7138, 1.17588, 1 ) + +[node name="Monster" type="KinematicBody"] +collision_layer = 8 +script = ExtResource( 1 ) + +[node name="CollisionShape" type="CollisionShape" parent="."] +transform = Transform( 1, 0, 0, 0, -1.62921e-07, -1, 0, 1, -1.62921e-07, 0, 1.02075, 0 ) +shape = SubResource( 1 ) + +[node name="MeshInstance" type="MeshInstance" parent="."] +transform = Transform( 1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 1.02075, 0 ) +mesh = SubResource( 2 ) +material/0 = null + +[node name="HitboxArea" type="Area" parent="."] +collision_layer = 8 +collision_mask = 4 + +[node name="CollisionShape" type="CollisionShape" parent="HitboxArea"] +transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0 ) +shape = SubResource( 3 ) diff --git a/maze_unofficial/tiles.meshlib b/maze_unofficial/tiles.meshlib new file mode 100644 index 0000000..009767a Binary files /dev/null and b/maze_unofficial/tiles.meshlib differ diff --git a/maze_unofficial/tiles.tscn b/maze_unofficial/tiles.tscn new file mode 100644 index 0000000..ea64fbd --- /dev/null +++ b/maze_unofficial/tiles.tscn @@ -0,0 +1,39 @@ +[gd_scene load_steps=7 format=2] + +[sub_resource type="PlaneMesh" id=7] + +[sub_resource type="SpatialMaterial" id=14] +albedo_color = Color( 0.486275, 0.486275, 0.486275, 1 ) + +[sub_resource type="NavigationMesh" id=8] +vertices = PoolVector3Array( 1, 0, 1, -1, 0, 1, 1, 0, -1, -1, 0, -1 ) +polygons = [ PoolIntArray( 0, 1, 2 ), PoolIntArray( 1, 3, 2 ) ] + +[sub_resource type="CubeMesh" id=4] +size = Vector3( 2, 6, 2 ) + +[sub_resource type="SpatialMaterial" id=5] +albedo_color = Color( 0.180392, 0.180392, 0.180392, 1 ) + +[sub_resource type="BoxShape" id=6] +extents = Vector3( 1, 3, 1 ) + +[node name="tiles" type="Node"] + +[node name="floor" type="MeshInstance" parent="."] +transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -2.37159, 0, 0 ) +mesh = SubResource( 7 ) +material/0 = SubResource( 14 ) + +[node name="NavigationMeshInstance" type="NavigationMeshInstance" parent="floor"] +navmesh = SubResource( 8 ) + +[node name="Wall" type="MeshInstance" parent="."] +transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0 ) +mesh = SubResource( 4 ) +material/0 = SubResource( 5 ) + +[node name="StaticBody" type="StaticBody" parent="Wall"] + +[node name="CollisionShape" type="CollisionShape" parent="Wall/StaticBody"] +shape = SubResource( 6 ) diff --git a/project.godot b/project.godot new file mode 100644 index 0000000..600a1c6 --- /dev/null +++ b/project.godot @@ -0,0 +1,60 @@ +; Engine configuration file. +; It's best edited using the editor UI and not directly, +; since the parameters that go here are not all obvious. +; +; Format: +; [section] ; section goes between [] +; param=value ; assign values to parameters + +config_version=4 + +[application] + +config/name="A Vengeful Mark" +run/main_scene="res://test.tscn" +config/icon="res://icon.png" + +[input] + +move_forward={ +"deadzone": 0.5, +"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":87,"unicode":0,"echo":false,"script":null) + ] +} +move_backward={ +"deadzone": 0.5, +"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":83,"unicode":0,"echo":false,"script":null) + ] +} +move_right={ +"deadzone": 0.5, +"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":68,"unicode":0,"echo":false,"script":null) + ] +} +move_left={ +"deadzone": 0.5, +"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":65,"unicode":0,"echo":false,"script":null) + ] +} +jump={ +"deadzone": 0.5, +"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":32,"unicode":0,"echo":false,"script":null) + ] +} + +[layer_names] + +3d_physics/layer_1="Grid" +3d_physics/layer_3="Player" +3d_physics/layer_4="Monster" + +[physics] + +common/enable_pause_aware_picking=true + +[rendering] + +quality/driver/driver_name="GLES2" +vram_compression/import_etc=true +vram_compression/import_etc2=false +environment/default_environment="res://default_env.tres" diff --git a/system/character/character.gd b/system/character/character.gd new file mode 100644 index 0000000..3e684f7 --- /dev/null +++ b/system/character/character.gd @@ -0,0 +1,73 @@ +extends KinematicBody + +var speed = 7 +const ACCEL_DEFAULT = 2 +const ACCEL_AIR = 1 +onready var accel = ACCEL_DEFAULT +var gravity = 9.8 +var jump = 3 + +var cam_accel = 40 +var mouse_sense = 0.1 +var snap + +var direction = Vector3() +var velocity = Vector3() +var gravity_vec = Vector3() +var movement = Vector3() + +onready var head = $Head +onready var camera = $Head/Camera + +func _ready(): + #hides the cursor + Input.set_mouse_mode(Input.MOUSE_MODE_CAPTURED) + +func _input(event): + #get mouse input for camera rotation + if event is InputEventMouseMotion: + rotate_y(deg2rad(-event.relative.x * mouse_sense)) + head.rotate_x(deg2rad(-event.relative.y * mouse_sense)) + head.rotation.x = clamp(head.rotation.x, deg2rad(-89), deg2rad(89)) + +func _process(delta): + #camera physics interpolation to reduce physics jitter on high refresh-rate monitors + if Engine.get_frames_per_second() > Engine.iterations_per_second: + camera.set_as_toplevel(true) + camera.global_transform.origin = camera.global_transform.origin.linear_interpolate(head.global_transform.origin, cam_accel * delta) + camera.rotation.y = rotation.y + camera.rotation.x = head.rotation.x + else: + camera.set_as_toplevel(false) + camera.global_transform = head.global_transform + +func _physics_process(delta): + #get keyboard input + direction = Vector3.ZERO + var h_rot = global_transform.basis.get_euler().y + var f_input = Input.get_action_strength("move_backward") - Input.get_action_strength("move_forward") + var h_input = Input.get_action_strength("move_right") - Input.get_action_strength("move_left") + direction = Vector3(h_input, 0, f_input).rotated(Vector3.UP, h_rot).normalized() + + #jumping and gravity + if is_on_floor(): + snap = -get_floor_normal() + accel = ACCEL_DEFAULT + gravity_vec = Vector3.ZERO + else: + snap = Vector3.DOWN + accel = ACCEL_AIR + gravity_vec += Vector3.DOWN * gravity * delta + + if Input.is_action_just_pressed("jump") and is_on_floor(): + snap = Vector3.ZERO + gravity_vec = Vector3.UP * jump + + #make it move + velocity = velocity.linear_interpolate(direction * speed, accel * delta) + movement = velocity + gravity_vec + + move_and_slide_with_snap(movement, snap, Vector3.UP) + + + diff --git a/system/character/character.tscn b/system/character/character.tscn new file mode 100644 index 0000000..7927596 --- /dev/null +++ b/system/character/character.tscn @@ -0,0 +1,30 @@ +[gd_scene load_steps=4 format=2] + +[ext_resource path="res://system/character/character.gd" type="Script" id=1] + +[sub_resource type="CapsuleShape" id=1] +radius = 0.5 + +[sub_resource type="CapsuleMesh" id=2] +radius = 0.5 + +[node name="Character" type="KinematicBody"] +transform = Transform( 1, 0, 0, 0, 1.5, 0, 0, 0, 1, 0, 0, 0 ) +collision_layer = 4 +collision_mask = 9 +script = ExtResource( 1 ) + +[node name="CollisionShape" type="CollisionShape" parent="."] +transform = Transform( 1, 0, 0, 0, -1.62921e-07, -1, 0, 1, -1.62921e-07, 0, 0, 0 ) +shape = SubResource( 1 ) + +[node name="MeshInstance" type="MeshInstance" parent="."] +transform = Transform( 1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0, 0 ) +mesh = SubResource( 2 ) +material/0 = null + +[node name="Head" type="Spatial" parent="."] +transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0 ) + +[node name="Camera" type="Camera" parent="Head"] +fov = 90.0 diff --git a/test.tscn b/test.tscn new file mode 100644 index 0000000..3d556fe --- /dev/null +++ b/test.tscn @@ -0,0 +1,24 @@ +[gd_scene load_steps=4 format=2] + +[ext_resource path="res://system/character/character.tscn" type="PackedScene" id=1] + +[sub_resource type="CubeMesh" id=1] + +[sub_resource type="BoxShape" id=2] + +[node name="test" type="Spatial"] + +[node name="Spatial" type="Spatial" parent="."] +transform = Transform( 4.96785, 0, 0, 0, 0.357803, 0, 0, 0, 4.45636, 0, 0, 0 ) + +[node name="ground" type="MeshInstance" parent="Spatial"] +mesh = SubResource( 1 ) +material/0 = null + +[node name="StaticBody" type="StaticBody" parent="Spatial/ground"] + +[node name="CollisionShape" type="CollisionShape" parent="Spatial/ground/StaticBody"] +shape = SubResource( 2 ) + +[node name="Character" parent="." instance=ExtResource( 1 )] +transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.47987, 0 )