[gd_scene load_steps=4 format=2] [ext_resource path="res://system/character/character.gd" type="Script" id=1] [sub_resource type="CapsuleShape" id=1] radius = 0.5 [sub_resource type="CapsuleMesh" id=2] radius = 0.5 [node name="Character" type="KinematicBody"] transform = Transform( 1, 0, 0, 0, 1.5, 0, 0, 0, 1, 0, 0, 0 ) collision_layer = 4 collision_mask = 9 script = ExtResource( 1 ) [node name="CollisionShape" type="CollisionShape" parent="."] transform = Transform( 1, 0, 0, 0, -1.62921e-07, -1, 0, 1, -1.62921e-07, 0, 0, 0 ) shape = SubResource( 1 ) [node name="MeshInstance" type="MeshInstance" parent="."] transform = Transform( 1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0, 0 ) mesh = SubResource( 2 ) material/0 = null [node name="Head" type="Spatial" parent="."] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0 ) [node name="Camera" type="Camera" parent="Head"] fov = 90.0