[gd_scene load_steps=5 format=2] [ext_resource path="res://maze_unofficial/Monster.gd" type="Script" id=1] [sub_resource type="CapsuleShape" id=1] radius = 0.65 [sub_resource type="CapsuleMesh" id=2] radius = 0.65 [sub_resource type="BoxShape" id=3] extents = Vector3( 0.7138, 1.17588, 1 ) [node name="Monster" type="KinematicBody"] collision_layer = 8 script = ExtResource( 1 ) [node name="CollisionShape" type="CollisionShape" parent="."] transform = Transform( 1, 0, 0, 0, -1.62921e-07, -1, 0, 1, -1.62921e-07, 0, 1.02075, 0 ) shape = SubResource( 1 ) [node name="MeshInstance" type="MeshInstance" parent="."] transform = Transform( 1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 1.02075, 0 ) mesh = SubResource( 2 ) material/0 = null [node name="HitboxArea" type="Area" parent="."] collision_layer = 8 collision_mask = 4 [node name="CollisionShape" type="CollisionShape" parent="HitboxArea"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0 ) shape = SubResource( 3 )