a-vengeful-mark/maze_unofficial/tiles.tscn
2021-10-06 12:50:35 -04:00

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[gd_scene load_steps=7 format=2]
[sub_resource type="PlaneMesh" id=7]
[sub_resource type="SpatialMaterial" id=14]
albedo_color = Color( 0.486275, 0.486275, 0.486275, 1 )
[sub_resource type="NavigationMesh" id=8]
vertices = PoolVector3Array( 1, 0, 1, -1, 0, 1, 1, 0, -1, -1, 0, -1 )
polygons = [ PoolIntArray( 0, 1, 2 ), PoolIntArray( 1, 3, 2 ) ]
[sub_resource type="CubeMesh" id=4]
size = Vector3( 2, 6, 2 )
[sub_resource type="SpatialMaterial" id=5]
albedo_color = Color( 0.180392, 0.180392, 0.180392, 1 )
[sub_resource type="BoxShape" id=6]
extents = Vector3( 1, 3, 1 )
[node name="tiles" type="Node"]
[node name="floor" type="MeshInstance" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -2.37159, 0, 0 )
mesh = SubResource( 7 )
material/0 = SubResource( 14 )
[node name="NavigationMeshInstance" type="NavigationMeshInstance" parent="floor"]
navmesh = SubResource( 8 )
[node name="Wall" type="MeshInstance" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0 )
mesh = SubResource( 4 )
material/0 = SubResource( 5 )
[node name="StaticBody" type="StaticBody" parent="Wall"]
[node name="CollisionShape" type="CollisionShape" parent="Wall/StaticBody"]
shape = SubResource( 6 )