extends Node signal switched var _primary_user: User var _helper_user: User # Since helper has more rights, this is required. var _current_user: User func _ready(): _set_up_users() func switch(): if _current_user == _primary_user: _current_user = _helper_user elif _current_user == _helper_user: _current_user = _primary_user else: _current_user = null emit_signal("switched") func switch_to(user: User): if user != _current_user: _current_user = user emit_signal("switched") func get_primary(): return _primary_user func get_helper(): return _helper_user func get_current(): return _current_user func get_inactive(): if _primary_user.is_current(): return _helper_user elif _helper_user.is_current(): return _primary_user else: return null func _set_up_users(): _primary_user = preload("res://configuration/primary_user.tres") _helper_user = preload("res://configuration/helper_user.tres") _current_user = _primary_user