136 lines
6.5 KiB
XML
136 lines
6.5 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectGuid>{16C2014C-E12A-4497-88D7-7DD4897716ED}</ProjectGuid>
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<OutputType>WinExe</OutputType>
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<RootNamespace>JuicyGraphics</RootNamespace>
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<AssemblyName>JuicyGraphics</AssemblyName>
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<TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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<TargetFrameworkProfile />
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>bin\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup>
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<StartupObject />
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="System" />
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<Reference Include="System.Core" />
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<Reference Include="System.Numerics" />
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<Reference Include="System.Numerics.Vectors" />
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<Reference Include="System.Xml.Linq" />
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<Reference Include="System.Data.DataSetExtensions" />
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<Reference Include="Microsoft.CSharp" />
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<Reference Include="System.Data" />
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<Reference Include="System.Deployment" />
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<Reference Include="System.Drawing" />
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<Reference Include="System.Net.Http" />
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<Reference Include="System.Windows.Forms" />
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<Reference Include="System.Xml" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="JuicyGraphics\math\doubleExtentions.cs" />
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<Compile Include="JuicyGraphics\math\normalizeVectorException.cs" />
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<Compile Include="JuicyGraphics\math\radian.cs" />
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<Compile Include="JuicyGraphics\math\vec2.cs" />
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<Compile Include="JuicyGraphics\math\vec3.cs" />
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<Compile Include="JuicyGraphics\renderer\graphicalObjects\gridBackground.cs" />
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<Compile Include="JuicyGraphics\renderer\stain.cs" />
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<Compile Include="JuicyGraphics\renderer\stainGraphicTexture.cs" />
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<Compile Include="SharpGL\Matrix.cs" />
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<Compile Include="JuicyGraphics\renderer\camera2D.cs" />
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<Compile Include="JuicyGraphics\renderer\iGraphicalObject.cs" />
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<Compile Include="JuicyGraphics\renderer\graphicalObjects\line.cs" />
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<Compile Include="JuicyGraphics\renderer\renderCam.cs" />
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<Compile Include="JuicyGraphics\ui\canvas.cs">
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<SubType>Component</SubType>
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</Compile>
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<Compile Include="JuicyGraphics\ui\mainForm.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="JuicyGraphics\ui\mainForm.Designer.cs">
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<DependentUpon>mainForm.cs</DependentUpon>
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</Compile>
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<Compile Include="JuicyGraphics\app.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="SharpGL\DIBSection.cs" />
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<Compile Include="SharpGL\Enumerations\OpenGLEnumerations.cs" />
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<Compile Include="SharpGL\FontBitmaps.cs" />
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<Compile Include="SharpGL\FontOutlines.cs" />
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<Compile Include="SharpGL\OpenGL.cs" />
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<Compile Include="SharpGL\OpenGLExtensions.cs" />
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<Compile Include="SharpGL\RenderContextProviders\DIBSectionRenderContextProvider.cs" />
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<Compile Include="SharpGL\RenderContextProviders\ExternalRenderContextProvider.cs" />
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<Compile Include="SharpGL\RenderContextProviders\FBORenderContextProvider.cs" />
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<Compile Include="SharpGL\RenderContextProviders\HiddenWindowRenderContextProvider.cs" />
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<Compile Include="SharpGL\RenderContextProviders\IRenderContextProvider.cs" />
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<Compile Include="SharpGL\RenderContextProviders\NativeWindowRenderContextProvider.cs" />
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<Compile Include="SharpGL\RenderContextProviders\RenderContextProvider.cs" />
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<Compile Include="SharpGL\RenderContextType.cs" />
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<Compile Include="SharpGL\Shaders\Shader.cs" />
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<Compile Include="SharpGL\Shaders\ShaderCompilationException.cs" />
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<Compile Include="SharpGL\Shaders\ShaderProgram.cs" />
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<Compile Include="SharpGL\Tesselators\Delegates.cs" />
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<Compile Include="SharpGL\Version\OpenGLVersion.cs" />
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<Compile Include="SharpGL\Version\VersionAttribute.cs" />
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<Compile Include="SharpGL\VertexBuffers\IndexBuffer.cs" />
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<Compile Include="SharpGL\VertexBuffers\VertexBuffer.cs" />
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<Compile Include="SharpGL\VertexBuffers\VertexBufferArray.cs" />
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<Compile Include="SharpGL\Win32.cs" />
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<EmbeddedResource Include="JuicyGraphics\ui\mainForm.resx">
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<DependentUpon>mainForm.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="Properties\Resources.resx">
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<Generator>ResXFileCodeGenerator</Generator>
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<LastGenOutput>Resources.Designer.cs</LastGenOutput>
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<SubType>Designer</SubType>
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</EmbeddedResource>
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<Compile Include="Properties\Resources.Designer.cs">
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<AutoGen>True</AutoGen>
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<DependentUpon>Resources.resx</DependentUpon>
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<DesignTime>True</DesignTime>
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</Compile>
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<EmbeddedResource Include="JuicyGraphics\renderer\shaders\background.frag">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</EmbeddedResource>
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<EmbeddedResource Include="JuicyGraphics\renderer\shaders\default.vert">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</EmbeddedResource>
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<None Include="Properties\Settings.settings">
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<Generator>SettingsSingleFileGenerator</Generator>
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<LastGenOutput>Settings.Designer.cs</LastGenOutput>
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</None>
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<Compile Include="Properties\Settings.Designer.cs">
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<AutoGen>True</AutoGen>
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<DependentUpon>Settings.settings</DependentUpon>
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<DesignTimeSharedInput>True</DesignTimeSharedInput>
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</Compile>
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</ItemGroup>
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<ItemGroup>
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<None Include="App.config" />
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</ItemGroup>
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<ItemGroup />
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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</Project> |