JuicyGraphics/src/JuicyGraphics/ui/canvas.cs
2019-02-14 15:46:16 +01:00

173 lines
5.8 KiB
C#

using System;
using System.Windows.Forms;
using System.Windows;
using SharpGL.Enumerations;
using SharpGL.Version;
using SharpGL;
using System.ComponentModel;
using Graphics;
using Graphics.Objects;
using System.Numerics;
using System.Drawing;
namespace JuicyGraphics {
class canvas : Control, ISupportInitialize {
OpenGL GL = new OpenGL();
renderCam rc;
public canvas() {
SetStyle(ControlStyles.AllPaintingInWmPaint, true);
SetStyle(ControlStyles.UserPaint, true);
InitializeOpenGL();
rc = new renderCam(GL, this);
}
void InitializeOpenGL() {
GL.Create(OpenGLVersion.OpenGL4_3, RenderContextType.NativeWindow, Width, Height, 32, this.Handle);
GL.ShadeModel(OpenGL.GL_SMOOTH);
GL.ClearDepth(1.0f);
GL.Enable(OpenGL.GL_DEPTH_TEST);
GL.DepthFunc(OpenGL.GL_LEQUAL);
GL.Hint(OpenGL.GL_PERSPECTIVE_CORRECTION_HINT, OpenGL.GL_NICEST);
GL.Viewport(0, 0, Width, Height);
}
bool renderingForDesigner() {
if (this == null)
return false;
if (LicenseManager.UsageMode == LicenseUsageMode.Designtime)
return true;
Control p = this.Parent;
while (p != null) {
if (p.GetType().FullName.Contains(".DesignerFrame"))
return true;
p = p.Parent;
}
return false;
}
protected override void OnPaintBackground(PaintEventArgs e) {
if (renderingForDesigner()) { base.OnPaintBackground(e); }
return;
}
protected override void OnPaint(PaintEventArgs e) {
if (renderingForDesigner()) {
SetStyle(ControlStyles.AllPaintingInWmPaint, true);
SetStyle(ControlStyles.UserPaint, true);
InitializeOpenGL();
}
GL.LoadIdentity();
GL.Ortho(-(Width / 2160.0), Width / 2160.0,
-(Height / 2160.0), Height / 2160.0,
-1, 1);
if (rc != null)
rc.attacheMatrix();
GL.MakeCurrent();
GL.ClearColor(0.3f, 0.35f, 0.7f, 1f);
GL.Clear(OpenGL.GL_COLOR_BUFFER_BIT | OpenGL.GL_DEPTH_BUFFER_BIT);
GL.Begin(BeginMode.Triangles);
GL.Color(0.9, 0.83, 0.1);
GL.Vertex(1.0, 1.0);
GL.Vertex(-1.0, -1.0);
GL.Vertex(-1.0, 1.0);
GL.Color(0, 0, 0);
line testLine = new line(new Vector2(-0.4f, 0.4f), new Vector2(0.4f, -0.4f));
testLine.render(rc);
GL.End();
GL.Flush();
var handleDeviceContext = e.Graphics.GetHdc();
GL.Blit(handleDeviceContext);
e.Graphics.ReleaseHdc(handleDeviceContext);
}
protected override void OnSizeChanged(EventArgs e) {
if (GL.RenderContextProvider == null)
return;
GL.SetDimensions(Width, Height);
GL.Viewport(0, 0, Width, Height);
Invalidate();
}
enum mouseInteractionMode { none, left, middle, right };
mouseInteractionMode pressedMouseButton = mouseInteractionMode.none;
Point prevMousePosition = Point.Empty;
protected override void OnMouseDown(MouseEventArgs e) {
switch (e.Button) {
case MouseButtons.Left:
pressedMouseButton = mouseInteractionMode.left;
break;
case MouseButtons.Middle:
pressedMouseButton = mouseInteractionMode.middle;
break;
case MouseButtons.Right:
pressedMouseButton = mouseInteractionMode.right;
break;
}
prevMousePosition = MousePosition;
this.Focus();
}
protected override void OnMouseMove(MouseEventArgs e) {
switch (pressedMouseButton) {
case mouseInteractionMode.left:
break;
case mouseInteractionMode.middle:
rc.translation += new Vector2(MousePosition.X - prevMousePosition.X,
prevMousePosition.Y - MousePosition.Y) / 1080.0f;
Invalidate();
break;
case mouseInteractionMode.right:
break;
}
prevMousePosition = MousePosition;
}
protected override void OnMouseUp(MouseEventArgs e) {
switch (e.Button) {
case MouseButtons.Left:
if (pressedMouseButton == mouseInteractionMode.left)
pressedMouseButton = mouseInteractionMode.none;
break;
case MouseButtons.Middle:
if (pressedMouseButton == mouseInteractionMode.middle)
pressedMouseButton = mouseInteractionMode.none;
break;
case MouseButtons.Right:
if (pressedMouseButton == mouseInteractionMode.right)
pressedMouseButton = mouseInteractionMode.none;
break;
}
}
Control prevFocused = null;
protected override void OnMouseEnter(EventArgs e) {
prevFocused = Form.ActiveForm.ActiveControl;
this.Focus();
}
protected override void OnMouseLeave(EventArgs e) {
prevFocused.Focus();
}
protected override void OnMouseWheel(MouseEventArgs e) {
Form.ActiveForm.Text = e.Delta.ToString();
rc.scale *= Math.Pow(1.0008, e.Delta);
Invalidate();
}
public void BeginInit() { }
public void EndInit() {
InitializeOpenGL();
OnSizeChanged(null);
}
}
}