34 lines
856 B
C#
34 lines
856 B
C#
using SharpGL;
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using SharpGL.Enumerations;
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Data;
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using System.Drawing;
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using System.Linq;
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using System.Reflection;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows.Forms;
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namespace JuicyGraphics {
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public partial class mainForm : Form {
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public mainForm() {
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InitializeComponent();
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}
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private void openGLControl1_Load(object sender, EventArgs e) {
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}
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private void button1_Click(object sender, EventArgs e) {
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string msg = "";
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Assembly assembly = Assembly.GetExecutingAssembly();
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foreach (string resource in assembly.GetManifestResourceNames()) {
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msg += resource + "\n";
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}
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MessageBox.Show(msg);
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}
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}
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}
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