extends RPGH_Event func default(): textbox("BaseBallBats_1") if is_first_run(): textbox("BaseBallBats_2") textbox("BaseBallBats_3", DataBase.AKO_01) if map.talked_to_bats_or_junk.value: textbox("BaseBallBats_4", DataBase.AKO_01) screen_text("BaseBallBats_Junk_1") screen_text("BaseBallBats_5") screen_text("BaseBallBats_6") else: map.talked_to_bats_or_junk.value = true map.handle_talked_to_counter() yield(RPGH.Dialog, "finished_textbox_queue")