[gd_scene load_steps=22 format=2] [ext_resource path="res://addons/rpgh_engine/nodes/map/map.tscn" type="PackedScene" id=1] [ext_resource path="res://game/maps/hobby_room_corrupted/pool_table.gd" type="Script" id=2] [ext_resource path="res://game/maps/hobby_room_corrupted/hobby_room_corrupted.gd" type="Script" id=3] [ext_resource path="res://game/maps/hobby_room_corrupted/bottom_layer.png" type="Texture" id=4] [ext_resource path="res://game/maps/hobby_room_corrupted/top_layer.png" type="Texture" id=5] [ext_resource path="res://addons/rpgh_engine/nodes/trigger/trigger.tscn" type="PackedScene" id=6] [ext_resource path="res://game/assets/pixelart/template_stand_up_animation.png" type="Texture" id=7] [ext_resource path="res://game/maps/hobby_room_corrupted/stand_up_animation.gd" type="Script" id=8] [ext_resource path="res://game/maps/hobby_room_corrupted/baseball_bats.gd" type="Script" id=9] [ext_resource path="res://addons/rpgh_engine/nodes/trigger/trigger.gd" type="Script" id=10] [ext_resource path="res://game/maps/hobby_room_corrupted/junk.gd" type="Script" id=11] [ext_resource path="res://game/maps/hobby_room_corrupted/shelf.gd" type="Script" id=12] [ext_resource path="res://game/maps/hobby_room_corrupted/vase.gd" type="Script" id=13] [ext_resource path="res://game/maps/hobby_room_corrupted/qwenn_enters.gd" type="Script" id=14] [ext_resource path="res://addons/rpgh_engine/assets/graphics/template_body_sheet.png" type="Texture" id=15] [ext_resource path="res://addons/rpgh_engine/ingame/humanoid/humanoid.tscn" type="PackedScene" id=16] [sub_resource type="RectangleShape2D" id=1] extents = Vector2( 12, 12 ) [sub_resource type="Animation" id=2] length = 0.72 step = 0.04 tracks/0/type = "value" tracks/0/path = NodePath(".:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { "times": PoolRealArray( 0, 0.16, 0.24, 0.32, 0.4, 0.48, 0.56, 0.64 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 1, "values": [ 14, 18, 19, 20, 21, 22, 23, 24 ] } tracks/1/type = "method" tracks/1/path = NodePath("..") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/imported = false tracks/1/enabled = true tracks/1/keys = { "times": PoolRealArray( 0.72 ), "transitions": PoolRealArray( 1 ), "values": [ { "args": [ ], "method": "spawn_player" } ] } tracks/2/type = "value" tracks/2/path = NodePath("CameraFocus:position") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/imported = false tracks/2/enabled = true tracks/2/keys = { "times": PoolRealArray( 0, 0.72 ), "transitions": PoolRealArray( 1, 1 ), "update": 0, "values": [ Vector2( 16, 16 ), Vector2( 12, 8 ) ] } [sub_resource type="Animation" id=3] length = 4.64 step = 0.04 tracks/0/type = "value" tracks/0/path = NodePath(".:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { "times": PoolRealArray( 0, 2, 2.08, 2.16, 2.24, 2.32, 2.4, 2.64, 2.72, 3.28, 3.4, 3.48, 3.6, 3.72, 3.8, 3.92, 4.04, 4.16, 4.28, 4.4, 4.52 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 1, "values": [ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16, 17, 14, 15, 14, 17, 14 ] } tracks/1/type = "value" tracks/1/path = NodePath("CameraFocus:position") tracks/1/interp = 2 tracks/1/loop_wrap = true tracks/1/imported = false tracks/1/enabled = true tracks/1/keys = { "times": PoolRealArray( 0, 0.84, 2, 2.48, 2.64, 2.8, 3.28, 3.72, 3.96, 4.24, 4.68 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ Vector2( 24, 24 ), Vector2( 23.9819, 22.2182 ), Vector2( 24, 24 ), Vector2( 20, 24 ), Vector2( 20, 24 ), Vector2( 18, 24 ), Vector2( 18, 24 ), Vector2( 16, 16 ), Vector2( 16.114, 15.741 ), Vector2( 15.505, 16.486 ), Vector2( 16, 16 ) ] } [sub_resource type="RectangleShape2D" id=4] extents = Vector2( 24, 12 ) [sub_resource type="RectangleShape2D" id=5] extents = Vector2( 24, 12 ) [node name="HobbyRoomCorrupted" instance=ExtResource( 1 )] script = ExtResource( 3 ) top_layer = ExtResource( 5 ) bottom_layer = ExtResource( 4 ) [node name="MapCollision" type="StaticBody2D" parent="." index="0"] visible = false position = Vector2( 96, 72 ) collision_layer = 2 collision_mask = 0 [node name="WallCollision" type="CollisionPolygon2D" parent="MapCollision" index="0"] polygon = PoolVector2Array( -72, 192, -72, 24, -48, 24, -48, 0, 72, 0, 72, 24, 120, 24, 120, 0, 216, 0, 216, 192, -72, 192, -96, 216, 240, 216, 240, -24, -96, -24, -96, 216 ) [node name="LiftUpCollision" type="CollisionShape2D" parent="MapCollision" index="1"] position = Vector2( 60, 84 ) shape = SubResource( 1 ) [node name="StandUpAnimation" type="Node" parent="." index="1"] script = ExtResource( 8 ) auto_start = true [node name="Sprite" type="Sprite" parent="StandUpAnimation" index="0"] position = Vector2( 232, 128 ) texture = ExtResource( 7 ) centered = false offset = Vector2( -3, -13 ) vframes = 5 hframes = 5 [node name="CameraFocus" type="Position2D" parent="StandUpAnimation/Sprite" index="0"] position = Vector2( 24, 24 ) [node name="AnimationPlayer" type="AnimationPlayer" parent="StandUpAnimation/Sprite" index="1"] anims/StandUp = SubResource( 2 ) anims/WakeUpShakeHead = SubResource( 3 ) [node name="PoolTable" type="Node" parent="." index="2"] script = ExtResource( 2 ) [node name="Trigger" parent="PoolTable" index="0" instance=ExtResource( 6 )] [node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="PoolTable/Trigger" index="0"] polygon = PoolVector2Array( 48, 176, 88, 176, 88, 208, 96, 208, 96, 224, 48, 224 ) [node name="BaseballBats" type="Node" parent="." index="3"] script = ExtResource( 9 ) [node name="Trigger" type="Node" parent="BaseballBats" index="0"] script = ExtResource( 10 ) is_passable = true [node name="CollisionShape2D" type="CollisionShape2D" parent="BaseballBats/Trigger" index="0"] position = Vector2( 88, 60 ) shape = SubResource( 4 ) [node name="Junk" type="Node" parent="." index="4"] script = ExtResource( 11 ) [node name="Trigger" type="Node" parent="Junk" index="0"] script = ExtResource( 10 ) [node name="Collision" type="CollisionPolygon2D" parent="Junk/Trigger" index="0"] polygon = PoolVector2Array( 224, 232, 264, 232, 264, 216, 296, 216, 296, 184, 312, 184, 312, 264, 224, 264 ) [node name="Shelf" type="Node" parent="." index="5"] script = ExtResource( 12 ) [node name="Trigger" type="Node" parent="Shelf" index="0"] script = ExtResource( 10 ) [node name="Collision" type="CollisionShape2D" parent="Shelf/Trigger" index="0"] position = Vector2( 288, 84 ) shape = SubResource( 5 ) [node name="Vase" type="Node" parent="." index="6"] script = ExtResource( 13 ) [node name="Trigger" type="Node" parent="Vase" index="0"] script = ExtResource( 10 ) [node name="LiftUpCollision2" type="CollisionShape2D" parent="Vase/Trigger" index="0"] position = Vector2( 156, 84 ) shape = SubResource( 1 ) [node name="QwennEnters" type="Node" parent="." index="7"] script = ExtResource( 14 ) [node name="Qwenn" type="Sprite" parent="QwennEnters" index="0"] visible = false position = Vector2( 240, 88 ) texture = ExtResource( 15 ) vframes = 8 hframes = 5 frame = 25 [node name="Humanoid" parent="." index="8" instance=ExtResource( 16 )] position = Vector2( 185, 132 )