ProjectBitShiftCorridors/DataBase.gd

10 lines
512 B
GDScript

class_name DataBase
extends Object
const AKO_01: Texture = preload("res://game/assets/busts/ako_thinking.png")
const AKO_02: Texture = preload("res://game/assets/busts/ako_headache.png")
const AKO_03: Texture = preload("res://game/assets/busts/ako_blood_on_hands.png")
const AKO_04: Texture = preload("res://game/assets/busts/ako_looking_at_ceiling.png")
const QWENN_01: Texture = preload("res://game/assets/busts/beko_surprised.png")
const QWENN_02: Texture = preload("res://game/assets/busts/beko_happy.png")