ProjectBitShiftCorridors/game/maps/hobby_room_corrupted/qwenn_enters.gd

17 lines
595 B
GDScript

extends RPGH_Event
func default():
screen_text("QwennEnters_1")
screen_text("QwennEnters_2")
yield(RPGH.Dialog, "finished_textbox_queue")
$Qwenn.visible = true
yield(get_tree().create_timer(1.5), "timeout")
RPGH.get_node("UI/Insertion/AnimationPlayer").play("FadeInInsertion")
yield(RPGH.get_node("UI/Insertion/AnimationPlayer"), "animation_finished")
textbox("QwennEnters_3", DataBase.AKO_04)
textbox("QwennEnters_4", null, DataBase.QWENN_01)
textbox("QwennEnters_5", DataBase.AKO_01)
textbox("QwennEnters_6", null, DataBase.QWENN_02)
yield(RPGH.Dialog, "finished_textbox_queue")