ProjectBitShiftCorridors/game/maps/hobby_room_corrupted/shelf.gd

10 lines
194 B
GDScript

extends RPGH_Event
func default():
textbox("Shelf_1")
if is_first_run():
textbox("Shelf_2", DataBase.AKO_01)
map.handle_talked_to_counter()
yield(RPGH.Dialog, "finished_textbox_queue")