extends Node const DEFAULT_SCREEN_SIZE = Vector2(640, 360) var global_data := {} onready var DataManager = get_node("DataManager") onready var MapManager = get_node("Ingame/Viewport/MapManager") onready var Player = get_node("Ingame/Viewport/MapManager/Player") onready var Camera = get_node("Ingame/Viewport/MapManager/Camera") onready var Dialog = get_node("UI/Dialog")