extends Node const DEFAULT_SCREEN_SIZE = Vector2(640, 360) onready var DataManager = get_node("DataManager") onready var CommandSystem = get_node("DataManager/CommandSystem") onready var MapManager = get_node("Ingame/Viewport/MapManager") onready var Player = get_node("Ingame/Viewport/MapManager/Player") onready var Camera = get_node("Ingame/Viewport/MapManager/Camera") onready var Dialog = get_node("UI/Dialog")