RPGH_Engine/ui/pause.gd
2021-05-19 16:22:05 +02:00

21 lines
330 B
GDScript

extends Popup
export var pause = false
# Doesn't prevent zooming at the start of the Game
func _process(delta):
if Input.is_action_just_pressed("game_pause"):
_pause_manager()
func _pause_manager():
if !pause:
get_tree().paused = true
show()
pause = true
else:
hide()
get_tree().paused = false
pause = false