e2ada93a08
I don't know what, but I'm sure something has changed.
2022-03-05 14:59:24 +01:00
mono
65a11991fc
Some z space bug fixing.
2022-01-11 21:57:07 +01:00
2c3390ff13
Roughly implemented z indexing.
2022-01-11 14:13:56 +01:00
mono
a98c19ad72
Freeform transformation is now functional again.
2022-01-09 17:34:26 +01:00
mono
97ed921f20
Implemented interaction hints.
2022-01-03 23:53:28 +01:00
mono
d7f1df9dc5
Added singleton for global variables.
2022-01-02 16:42:55 +01:00
mono
83d6a31683
Implemented basic functionality for interaction with editables.
2022-01-02 03:09:18 +01:00
mono
f6209c3aa9
Blueprints are using meshes as models now, instead of packed scenes.
2022-01-01 13:55:01 +01:00
mono
fd2204feb7
Expanded table functionality.
2022-01-01 13:18:55 +01:00
mono
cf32f494ad
Added table and cleaned up math helper.
2022-01-01 12:55:02 +01:00
mono
feb61ee74c
State before structure change.
2021-12-31 17:22:58 +01:00
2aed1dc58b
Implemented basic model binding to blueprints.
2021-12-26 11:39:56 +01:00
mono
1cb8a639f3
Still trying to make model loading work.
2021-12-21 21:40:04 +01:00
mono
45a3f6018d
Implemented pen tool.
2021-12-19 22:26:09 +01:00
mono
34a7a8dd6d
Added basic data structure for project files.
2021-12-15 20:58:46 +01:00
d285f7a12d
No really productive changes.
2021-12-12 17:04:17 +01:00
79228c9462
Added shadow on all objects outside the canvas.
2021-12-05 11:21:58 +01:00
68d8e00922
Added view_transform for spatial space.
2021-12-04 13:47:14 +01:00
274b605b05
Fixed vertex shader compilation error on my intel hd graphics card.
2021-11-27 14:08:58 +01:00
831145dda8
Now also implemented rotation tool.
2021-11-27 11:27:42 +01:00
1e77a3868d
Implemented hand and zoom tools.
2021-11-27 09:16:34 +01:00
e882a33322
Accidentally didn't push scene resource.
2021-11-25 21:53:47 +01:00
5f9545ff37
Fixed buggy free hand translation on touchscreens.
2021-11-25 18:26:56 +01:00
a4b7de996b
Implemented buggy free hand canvas transform for touchscreens.
2021-11-21 13:44:46 +01:00
8d028205fb
Implemented basic tool system.
2021-11-21 11:46:04 +01:00
9814051fc4
Seperated canvas and canvas_state for better tool implementation.
2021-11-20 11:38:50 +01:00
3fc488996f
Fill transform is now functional.
2021-11-19 21:05:44 +01:00
221f4547aa
Added canvas background layer creation functionality.
2021-11-19 11:10:04 +01:00
0b3c07d11f
Added initial experimental stage.
2021-11-18 17:23:37 +01:00
ac4ff4a8ba
Initial commit
2021-11-18 16:01:50 +01:00