tool extends Resource class_name SummerDayDocument export(Resource) var scene = _scene_generation() export(Array, Resource) var tracks func add_blueprint(blueprint: SummerDayBlueprint): var track = SummerDayTrack.new() track.blueprint = blueprint track.add_drawing() tracks.append(track) func _scene_generation() -> SummerDayScene: var _scene = SummerDayScene.new() _scene.resource_path = "res://production/test/scene_001.tres" _scene.aspect_ratio = Vector2(12.0, 9.0) return _scene