46 lines
1.3 KiB
GDScript
46 lines
1.3 KiB
GDScript
tool
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extends PanelContainer
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class_name SummerDayCanvas
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var scene: SummerDayScene
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var canvas_state := SummerDayCanvasState.new()
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var tool_pool := SummerDayCanvasToolPool.new()
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var tool_context: SummerDayToolContext # Provided by plugin root.
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func _ready():
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tool_context.canvas_state = canvas_state
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canvas_state.connect("view_transform_changed",
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$Render/BackgroundLayer/EmptyCanvasLayer, "_on_view_transform_changed")
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func _gui_input(event):
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tool_pool.run_most_prior(event, tool_context)
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# _gui_input() cannot receive released event so we do this here.
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func _input(event):
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if event is InputEventScreenTouch and !event.is_pressed():
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tool_pool.run_most_prior(event, tool_context)
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func _on_SummerDay_scene_changed(new_scene):
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scene = new_scene
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canvas_state.update_fill_transform(scene)
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scene.connect("aspect_ratio_changed",
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self, "_on_scene_aspect_ratio_changed")
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$Render/Label.text = str(scene) + "\n" + str(scene.aspect_ratio)
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$Render/BackgroundLayer/EmptyCanvasLayer.update_size(scene)
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canvas_state.update_fill_transform(scene)
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func _on_Canvas_resized():
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canvas_state.rect_size = rect_size
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canvas_state.update_fill_transform(scene)
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func _on_scene_aspect_ratio_changed(new_aspect_ratio):
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$Render/BackgroundLayer/EmptyCanvasLayer.update_size(scene)
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canvas_state.update_fill_transform(scene)
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