SummerDay/addons/summer_day/tool/canvas/canvas.tscn

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[gd_scene load_steps=7 format=2]
[ext_resource path="res://addons/summer_day/tool/canvas/canvas.gd" type="Script" id=1]
[ext_resource path="res://Main.tscn" type="PackedScene" id=2]
[ext_resource path="res://addons/summer_day/tool/canvas/rendering/empty_canvas_layer.gd" type="Script" id=3]
[sub_resource type="Environment" id=1]
ambient_light_color = Color( 1, 1, 1, 1 )
[sub_resource type="World" id=2]
environment = SubResource( 1 )
[sub_resource type="GDScript" id=3]
script/source = "tool
extends Control
# Declare member variables here. Examples:
# var a = 2
# var b = \"text\"
# Called when the node enters the scene tree for the first time.
func _ready():
update()
"
[node name="Canvas" type="ViewportContainer"]
anchor_right = 1.0
anchor_bottom = 1.0
stretch = true
script = ExtResource( 1 )
__meta__ = {
"_edit_use_anchors_": false
}
[node name="BackgroundLayer" type="Viewport" parent="."]
size = Vector2( 1024, 600 )
size_override_stretch = true
transparent_bg = true
handle_input_locally = false
usage = 0
render_target_update_mode = 3
[node name="EmptyCanvasLayer" type="Polygon2D" parent="BackgroundLayer"]
script = ExtResource( 3 )
[node name="RenderLayer" type="Viewport" parent="."]
size = Vector2( 1024, 600 )
world = SubResource( 2 )
transparent_bg = true
handle_input_locally = false
render_target_update_mode = 3
[node name="Main" parent="RenderLayer" instance=ExtResource( 2 )]
[node name="ForegroundLayer" type="Viewport" parent="."]
size = Vector2( 1024, 600 )
transparent_bg = true
handle_input_locally = false
usage = 0
render_target_update_mode = 3
[node name="Control" type="Control" parent="."]
anchor_right = 1.0
anchor_bottom = 1.0
margin_left = 12.0
margin_top = 12.0
margin_right = -12.0
margin_bottom = -12.0
script = SubResource( 3 )
[node name="Label" type="Label" parent="."]
margin_right = 40.0
margin_bottom = 14.0
[connection signal="resized" from="." to="." method="_on_Canvas_resized"]