SummerDay/addons/summer_day/data/scene/scene.gd
2021-12-31 17:22:58 +01:00

41 lines
832 B
GDScript

# Does this help?
tool
extends Resource
class_name SummerDayScene
signal aspect_ratio_changed(new_aspect_ratio)
export(Vector2) var aspect_ratio = Vector2(16, 9) setget _set_aspect_ratio
export(Array, Resource) var tracks
var raw_aspect_ratio setget , _get_raw_aspect_ratio
func _ready():
pass
func _set_aspect_ratio(new_aspect_ratio):
var handled_aspect_ratio = Vector2()
# Don't let the components drop below 0.01!
if new_aspect_ratio.x <= 0.01:
handled_aspect_ratio.x = 0.01
else:
handled_aspect_ratio.x = new_aspect_ratio.x
if new_aspect_ratio.y <= 0.01:
handled_aspect_ratio.y = 0.01
else:
handled_aspect_ratio.y = new_aspect_ratio.y
aspect_ratio = handled_aspect_ratio
emit_signal("aspect_ratio_changed", aspect_ratio)
func _get_raw_aspect_ratio():
return aspect_ratio.x / aspect_ratio.y