38e8a61d52
Add 2020/05
2020-12-05 10:24:11 +01:00
2a60e05baa
Add tests for 2020/05
2020-12-05 09:50:09 +01:00
8f7fc726bc
clippy changes
2020-12-04 18:36:43 +01:00
1f011f9826
make regex static in 2020/04
2020-12-04 15:13:15 +01:00
5aed804f4b
optimize parsing of 2020/03
2020-12-04 14:23:48 +01:00
d7b71e32d9
Optimize 2020/03
2020-12-04 11:08:06 +01:00
b96d15bd46
Add 2020/04
...
Using a yaml parser for this is a stupid meme. Don’t try this at home, kids.
2020-12-04 10:17:59 +01:00
c464f20ba7
litter some black boxes in benches
2020-12-03 11:47:19 +01:00
689d970372
2020/03: inline from
function
...
This makes the input parsing about 3% faster
2020-12-03 11:39:48 +01:00
7a8d2983af
Add benches for 2020/03
2020-12-03 11:32:32 +01:00
f12a78dae4
actually start at (0, 0)
2020-12-03 10:27:03 +01:00
b5306fa368
less mutable state in 2020/03
2020-12-03 10:24:03 +01:00
4989eb3ae3
Add 2020/03
2020-12-03 08:54:04 +01:00
52acb50ffa
Add 2020/02 in rust
2020-12-02 09:21:43 +01:00
2516091b89
add benchmarks for day 1
2020-12-02 00:50:00 +01:00
16d7fa55e5
Add rustfmt.toml for longer lines
2020-12-02 00:30:57 +01:00
3dfcc6fad7
improve 2020/01
2020-12-01 23:54:58 +01:00
9932b57d24
Make day1 python less braindead
...
I know it was just a quick and dirty solution to get an answer within
the first few minutes, but I just can’t leave it like that.
2020-12-01 17:23:08 +01:00
21dee28618
untracked 2019 stuff
2020-12-01 08:14:33 +01:00
d0d2e58f87
Improve 2020/01
2020-12-01 08:02:29 +01:00
1138c0c8e2
Add 2020/01 in Rust and Python
2020-12-01 07:16:56 +01:00
78f13b90ac
Make day 1 rust work without cloning
2020-02-26 19:29:27 +01:00
656ca6e0b7
More D22 WIP
2020-01-02 16:20:58 +01:00
5fe8277bf1
D22P2 WIP
2019-12-28 13:18:24 +01:00
ab5b3a20f7
Minor cleanup for D22
2019-12-27 16:43:22 +01:00
5af783fc94
Add D22P1
2019-12-27 16:35:28 +01:00
5c7ada174a
Add D21P2
2019-12-27 12:41:59 +01:00
ec7bb8f408
Add D21P1
2019-12-26 15:28:43 +01:00
970ad53ce5
more D18 wip
2019-12-20 00:51:47 +01:00
f4017dd12a
D19 done. too tilted not to brute force
2019-12-19 08:48:09 +01:00
6f66112fc9
D19P1
2019-12-19 07:24:09 +01:00
26a9254d73
still WIP D18
2019-12-18 21:03:14 +01:00
4a28ac8e8e
D18 wip
2019-12-18 16:32:23 +01:00
f14828637f
More cleanup for D17
2019-12-17 22:45:14 +01:00
f8c6692a53
D17 cleanup
2019-12-17 22:17:11 +01:00
34fe98bb4d
Remove debug prints for D17, cleanup later ™️
2019-12-17 21:28:10 +01:00
887499b02b
No longer hardcode D17P2
2019-12-17 21:20:22 +01:00
d66f782831
I hate myself
2019-12-17 14:48:46 +01:00
397209c6a0
D17: find movement commands
2019-12-17 12:38:58 +01:00
b9fc6e70a8
Add D17P1
2019-12-17 10:45:36 +01:00
63bc8c54f2
Explain D16
2019-12-16 16:03:58 +01:00
00200eda44
Use scan() for D16
2019-12-16 15:07:49 +01:00
e69ad47143
Add D16P2
2019-12-16 13:04:23 +01:00
d1591f6909
Add D16P1
2019-12-16 11:29:03 +01:00
0ec95b96d3
Hide ugly stuff a little better
2019-12-15 17:01:37 +01:00
8f3a7b56f0
Add D15P2
2019-12-15 16:46:25 +01:00
12ff1306ff
Add D15P1
2019-12-15 16:16:20 +01:00
b15d37812c
More operator overloading
2019-12-15 12:36:46 +01:00
5b007567c4
Pull 2D turning into grid module
2019-12-15 12:00:28 +01:00
10b1b09fda
Add movement to Position2D
2019-12-15 11:49:30 +01:00