1159d3b6e4
Make reduce return new Node
...
This is a little slower, but I much prefer how it looks
2021-12-18 17:49:55 +01:00
8333c88189
Add day 18 part 2
2021-12-18 17:46:46 +01:00
7cbbd03e0f
finish day 18 part 1
2021-12-18 17:37:31 +01:00
68cade10ac
Day 18: add split and tests
2021-12-18 17:06:34 +01:00
35e85c9737
Add day 18 parsing + exploding
2021-12-18 16:18:25 +01:00
79ab35a23e
Use Vec::retain for day 3
...
The performance issues I reported have since been fixed. Rejoice.
2021-12-17 22:08:31 +01:00
95e4a6f8cc
Day 17: no longer hardcode upper search bounds
2021-12-17 21:52:42 +01:00
66bc3c6d42
More day 17 optimizations
2021-12-17 17:32:35 +01:00
36ffc1cf00
Remove useless destructuring
2021-12-17 14:06:31 +01:00
10454bd621
Day 17 early exit earlier
2021-12-17 13:26:10 +01:00
4796950fdf
better bounds
2021-12-17 12:55:18 +01:00
14d3e22da6
Day 17 more FP
2021-12-17 12:55:18 +01:00
5d2035e161
Add day 17
...
brute force is best force
2021-12-17 12:55:18 +01:00
b13bb26752
Remove unneeded bitshift
2021-12-16 23:12:44 +01:00
07539273dc
Add day 15 part 1
2021-12-15 18:07:19 +01:00
b38c53b886
Add day 14
2021-12-14 12:10:45 +01:00
74925b973d
Slightly optimize string generation
2021-12-13 11:43:08 +01:00
310730482a
Properly rotate day 13 part 2
2021-12-13 11:25:31 +01:00
4904505f69
Add day 13
2021-12-13 11:12:02 +01:00
4da3dc4a8b
Day 12: clone a little less
2021-12-12 13:19:21 +01:00
1e03a430b9
Add day 12 part 2
2021-12-12 13:05:38 +01:00
06c8b775fa
Add day 12 part 1
2021-12-12 12:41:37 +01:00
8ccab04d6f
Extract some grid functionality into trait
2021-12-11 22:54:57 +01:00
e668c96185
Day 11 cleanup
2021-12-11 13:36:15 +01:00
c6b1ec262f
Add day 11
...
and the entire grid library from last year
2021-12-11 13:11:34 +01:00
a06c73a488
Add grid module from 2020
2021-12-11 12:03:13 +01:00
aa33a74bc7
Simplify match
2021-12-10 22:51:24 +01:00
6d9fbe0edf
Refactor day 10
2021-12-10 15:09:09 +01:00
2103005872
Add day 10
...
Ugly for now
2021-12-10 14:10:23 +01:00
ed3b0b579c
Try 9/2
2021-12-09 21:14:08 +01:00
96877c6359
Day 9 simplify neighbors
2021-12-09 11:10:21 +01:00
2a1c7ee382
Add day 9 part 1
2021-12-09 10:46:49 +01:00
48a392325f
Day 8: more optimizations
...
This is getting ridiculous, but I couldn’t sleep
2021-12-09 00:47:30 +01:00
30c8e0e1ff
Add unchecked string parsing
...
Saves ~5-10% in parsing benchmarks
2021-12-09 00:26:00 +01:00
9db1906760
Day 8: No longer brute force anything
2021-12-08 20:49:05 +01:00
188dd576a9
Bitmagic
2021-12-08 20:10:16 +01:00
a1f6eb888c
Day 8 Refactoring III
...
Completely remove SevenSegmentDisplay type
2021-12-08 16:54:07 +01:00
83419cbdf3
Day 8 Refactoring II
...
Unbloating the parsed type
2021-12-08 14:07:44 +01:00
0b77540d9d
Day 8 Refactoring I
...
Parsing and variable names
2021-12-08 14:07:14 +01:00
2ba51b2208
Add day 8
2021-12-08 13:42:35 +01:00
cfb1e87465
Make 7/1 faster
2021-12-07 19:43:24 +01:00
744aa2fc72
Simplify day 7
2021-12-07 14:06:09 +01:00
413339cdb8
Add day 7
2021-12-07 11:57:45 +01:00
728b95b9e1
Death to imperative programming!
2021-12-06 14:10:46 +01:00
fcab7acc74
Slightly optimize input parsing
2021-12-06 13:46:34 +01:00
c073e2f906
Make day 6 better
2021-12-06 13:05:57 +01:00
fc60409b42
Add day 6 part 2
2021-12-06 12:26:12 +01:00
0256625608
Add day 6 part 1
2021-12-06 11:01:23 +01:00
78de4f1d46
Add macro for static day 5 parsing
2021-12-05 23:38:23 +01:00
d0a72cb04e
Remove fnv dependency
2021-12-05 22:56:22 +01:00