use std::collections::HashMap; use std::io::{self, BufRead}; #[derive(Clone, Debug)] struct Asteroid { x: i64, y: i64, visible_asteroids: HashMap>, } impl Asteroid { pub fn new(x: usize, y: usize) -> Self { Self { x: x as i64, y: y as i64, visible_asteroids: HashMap::new(), } } fn compute_visibles(mut self, all_asteroids: &[Asteroid]) -> Self { for ast in all_asteroids { if ast.x == self.x && ast.y == self.y { continue; } let angle = calculate_angle(self.x - ast.x, self.y - ast.y); self.visible_asteroids.entry(angle).or_insert_with(Vec::new); self.visible_asteroids .get_mut(&angle) .unwrap() .push(ast.to_owned()); } self } fn fire_mah_laz0r(self, limit: usize) -> Asteroid { let x = self.x; let y = self.y; let mut visibles: Vec<(i64, Vec)> = self .visible_asteroids .into_iter() .map(|(angle, mut asts)| { asts.sort_by_key(|a| -((a.x - x).abs() + (a.y - y).abs())); (angle, asts) }) .collect(); visibles.sort_by_key(|&(angle, _)| angle); let mut num_destroyed = 0; for (_, mut asts) in visibles.into_iter().cycle() { match asts.pop() { None => (), Some(ast) => { num_destroyed += 1; if num_destroyed == limit { return ast; } } } } unreachable!() } } fn read_input() -> Vec { io::stdin() .lock() .lines() .enumerate() .flat_map(|(y, l)| { l.unwrap() .chars() .enumerate() .filter(|(_, c)| c == &'#') .map(move |(x, _)| Asteroid::new(x, y)) .collect::>() }) .collect() } fn main() { let input = read_input(); let part1 = input .clone() .into_iter() .map(|ast| ast.compute_visibles(&input)) .max_by_key(|ast| ast.visible_asteroids.len()) .unwrap(); println!("Part 1: {}", part1.visible_asteroids.len()); let part2 = part1.fire_mah_laz0r(200); println!("Part 2: {}", part2.x * 100 + part2.y); } fn calculate_angle(x_offset: i64, y_offset: i64) -> i64 { // Angles in the assignment start at 0 degrees when pointing up (negative y), so we have to // offset them here. let mut raw_angle = (((y_offset as f64).atan2(x_offset as f64).to_degrees() * 1000.0).round() as i64) - 90_000; if raw_angle < 0 { raw_angle += 360_000; } raw_angle } #[cfg(test)] mod tests { use super::*; #[test] fn test_angle_calculation() { assert_eq!(calculate_angle(0, -1), 0); assert_eq!(calculate_angle(1, 0), 90_000); assert_eq!(calculate_angle(1, 1), 135_000); assert_eq!(calculate_angle(-1, -1), 315_000); } }