use itertools::join; use std::collections::HashMap; use std::fmt::Display; use std::hash::BuildHasher; #[derive(Hash, PartialEq, Eq, Debug, Clone, Copy)] pub struct Position2D { pub x: i64, pub y: i64, } struct Boundaries { x_min: i64, x_max: i64, y_min: i64, y_max: i64, } #[rustfmt::skip] fn get_boundaries(input: &[&Position2D]) -> Boundaries { let x_min = input.iter().min_by_key(|k| k.x).map(|p| p.x).unwrap_or(0); let x_max = input.iter().max_by_key(|k| k.x).map(|p| p.x).unwrap_or(0); let y_min = input.iter().min_by_key(|k| k.y).map(|p| p.y).unwrap_or(0); let y_max = input.iter().max_by_key(|k| k.y).map(|p| p.y).unwrap_or(0); Boundaries { x_min, x_max, y_min, y_max } } pub fn draw_ascii(coordinates: &HashMap, default: T) -> String { let b = get_boundaries(&coordinates.keys().collect::>()); join( (b.y_min..=b.y_max).rev().map(|y| { (b.x_min..=b.x_max) .map(|x| { coordinates .get(&(x, y).into()) .unwrap_or(&default) .to_string() }) .collect::() }), "\n", ) } impl std::ops::Add for Position2D { type Output = Position2D; fn add(self, rhs: Position2D) -> Position2D { Position2D { x: self.x + rhs.x, y: self.y + rhs.y, } } } impl From<(i64, i64)> for Position2D { fn from(tuple: (i64, i64)) -> Position2D { Position2D { x: tuple.0, y: tuple.1, } } } #[cfg(test)] mod tests {}