advent-of-code/2023/src/bin/day16.rs
2023-12-18 17:06:42 +01:00

121 lines
3.0 KiB
Rust

#![feature(test, try_blocks)]
extern crate test;
use aoc2023::{
boilerplate,
common::*,
direction::Direction::{self, *},
};
use fnv::FnvHashSet;
use std::mem::transmute;
use Tile::*;
const DAY: usize = 16;
type Parsed<'a> = Vec<&'a [Tile]>;
#[repr(u8)]
#[allow(dead_code)]
#[derive(Debug, PartialEq, Eq, Clone, Copy)]
enum Tile {
Empty = b'.',
HSplit = b'|',
VSplit = b'-',
Angle1 = b'/',
Angle2 = b'\\',
}
fn parse_input(raw: &str) -> Parsed {
raw.lines().map(|l| unsafe { transmute(l) }).collect()
}
fn part1(grid: &Parsed) -> usize {
start(grid, 0, 0, Right)
}
fn part2(grid: &Parsed) -> usize {
(0..grid.len())
.map(|y| (0, y, Right))
.chain((0..grid.len()).map(|y| (grid[0].len() - 1, y, Left)))
.chain((0..grid[0].len()).map(|x| (x, 0, Down)))
.chain((0..grid[0].len()).map(|x| (x, grid.len() - 1, Up)))
.map(|(x, y, dir)| start(grid, x, y, dir))
.max()
.unwrap()
}
fn start(grid: &Parsed, x: usize, y: usize, dir: Direction) -> usize {
let mut points = FnvHashSet::default();
points.insert((x, y));
let mut known = FnvHashSet::default();
match turn(dir, grid[y][x]) {
(d1, Some(d2)) => {
energized(grid, &mut points, &mut known, x, y, d1);
energized(grid, &mut points, &mut known, x, y, d2);
}
(d1, None) => energized(grid, &mut points, &mut known, x, y, d1),
}
points.len()
}
fn turn(dir: Direction, tile: Tile) -> (Direction, Option<Direction>) {
match (dir, tile) {
(dir, Empty) => (dir, None),
(Up, Angle1) => (Right, None),
(Right, Angle1) => (Up, None),
(Down, Angle1) => (Left, None),
(Left, Angle1) => (Down, None),
(Up, Angle2) => (Left, None),
(Left, Angle2) => (Up, None),
(Down, Angle2) => (Right, None),
(Right, Angle2) => (Down, None),
(Left | Right, HSplit) => (Up, Some(Down)),
(dir, HSplit) => (dir, None),
(Up | Down, VSplit) => (Right, Some(Left)),
(dir, VSplit) => (dir, None),
}
}
fn energized(
grid: &Parsed,
points: &mut FnvHashSet<(usize, usize)>,
known: &mut FnvHashSet<(usize, usize, Direction)>,
mut x: usize,
mut y: usize,
dir: Direction,
) {
if !known.insert((x, y, dir)) {
return;
}
if let Some(&tile) = try {
y = y.checked_sub((dir == Up) as usize)? + (dir == Down) as usize;
x = x.checked_sub((dir == Left) as usize)? + (dir == Right) as usize;
grid.get(y)?.get(x)?
} {
points.insert((x, y));
let (d1, d2) = turn(dir, tile);
energized(grid, points, known, x, y, d1);
if let Some(d2) = d2 {
energized(grid, points, known, x, y, d2);
}
}
}
boilerplate! {
TEST_INPUT == r".|...\....
|.-.\.....
.....|-...
........|.
..........
.........\
..../.\\..
.-.-/..|..
.|....-|.\
..//.|...."
for tests: {
part1: { TEST_INPUT => 46 },
part2: { TEST_INPUT => 51 },
},
bench1 == 7517,
bench2 == 7741,
bench_parse: Vec::len => 110,
}