42 lines
1.2 KiB
Rust
42 lines
1.2 KiB
Rust
use intcode::*;
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use grid::*;
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use std::collections::HashMap;
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fn tractor_at_position(input: &Vec<i64>, x: i64, y: i64) -> bool {
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IntComputer::new(input.clone(), 0, vec![x, y]).get_all_outputs()[0] == 1
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}
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const ZONE_SIZE: i64 = 100;
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fn main() {
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let input = read_input();
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let mut s = 0;
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for x in 0..50 {
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for y in 0..50 {
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if tractor_at_position(&input, x, y) {
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s += 1;
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}
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}
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}
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println!("Part 1: {}", s);
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let mut beam = HashMap::new();
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for x in 0..900 {
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for y in 0..1100 {
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let here = tractor_at_position(&input, x, y);
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beam.insert(Position2D {x, y}, if here { '#'} else { '.' });
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if here
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&& tractor_at_position(&input, x+ZONE_SIZE, y)
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&& tractor_at_position(&input, x, y+ZONE_SIZE)
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&& tractor_at_position(&input, x+ZONE_SIZE, y+ZONE_SIZE) {
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beam.insert(Position2D {x, y}, 'O');
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println!("Part 2: {}, {}, {}", x, y, x*10_000 + y);
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}
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}
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if x%100 == 0 {
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println!("Outer loop {}", x);
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}
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}
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println!("{}", draw_ascii(&beam, '.'));
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}
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