advent-of-code/2019/10/src/main.rs
2019-12-10 20:55:40 +01:00

115 lines
3.1 KiB
Rust

use std::collections::HashMap;
use std::io::{self, BufRead};
#[derive(Clone, Debug)]
struct Asteroid {
x: i64,
y: i64,
visible_asteroids: HashMap<i64, Vec<Asteroid>>,
}
impl Asteroid {
pub fn new(x: usize, y: usize) -> Self {
Self {
x: x as i64,
y: y as i64,
visible_asteroids: HashMap::new(),
}
}
fn compute_visibles(mut self, all_asteroids: &[Asteroid]) -> Self {
for ast in all_asteroids {
if ast.x == self.x && ast.y == self.y {
continue;
}
let angle = calculate_angle(self.x - ast.x, self.y - ast.y);
self.visible_asteroids.entry(angle).or_insert_with(Vec::new);
self.visible_asteroids
.get_mut(&angle)
.unwrap()
.push(ast.to_owned());
}
self
}
fn fire_mah_laz0r(self, limit: usize) -> Asteroid {
let x = self.x;
let y = self.y;
let mut visibles: Vec<(i64, Vec<Asteroid>)> = self
.visible_asteroids
.into_iter()
.map(|(angle, mut asts)| {
asts.sort_by_key(|a| -((a.x - x).abs() + (a.y - y).abs()));
(angle, asts)
})
.collect();
visibles.sort_by_key(|&(angle, _)| angle);
let mut num_destroyed = 0;
for (_, mut asts) in visibles.into_iter().cycle() {
match asts.pop() {
None => (),
Some(ast) => {
num_destroyed += 1;
if num_destroyed == limit {
return ast;
}
}
}
}
unreachable!()
}
}
fn read_input() -> Vec<Asteroid> {
io::stdin()
.lock()
.lines()
.enumerate()
.flat_map(|(y, l)| {
l.unwrap()
.chars()
.enumerate()
.filter(|(_, c)| c == &'#')
.map(move |(x, _)| Asteroid::new(x, y))
.collect::<Vec<_>>()
})
.collect()
}
fn main() {
let input = read_input();
let part1 = input
.clone()
.into_iter()
.map(|ast| ast.compute_visibles(&input))
.max_by_key(|ast| ast.visible_asteroids.len())
.unwrap();
println!("Part 1: {}", part1.visible_asteroids.len());
let part2 = part1.fire_mah_laz0r(200);
println!("Part 2: {}", part2.x * 100 + part2.y);
}
fn calculate_angle(x_offset: i64, y_offset: i64) -> i64 {
// Angles in the assignment start at 0 degrees when pointing up (negative y), so we have to
// offset them here.
let mut raw_angle =
(((y_offset as f64).atan2(x_offset as f64).to_degrees() * 1000.0).round() as i64) - 90_000;
if raw_angle < 0 {
raw_angle += 360_000;
}
raw_angle
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn test_angle_calculation() {
assert_eq!(calculate_angle(0, -1), 0);
assert_eq!(calculate_angle(1, 0), 90_000);
assert_eq!(calculate_angle(1, 1), 135_000);
assert_eq!(calculate_angle(-1, -1), 315_000);
}
}