Day 18: remove comments & cruft
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@ -60,58 +60,3 @@ distanceFromTo dmap schar echar =
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findPos :: Char -> DungeonMap -> V2 Int
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findPos c = head . M.keys . M.filter (`elem` [c])
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-- countBlocks :: ScreenBuffer -> String
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-- countBlocks = show . length . M.filter (== 2)
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-- getIntersections :: ScreenBuffer -> ScreenBuffer
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-- getIntersections buf = M.filterWithKey f buf
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-- where
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-- f k v = v == 35 && and [buf M.!? (k + u) == Just 35 | u <- unitVecs]
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--
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-- getTurns :: ScreenBuffer -> ScreenBuffer
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-- getTurns buf = M.filterWithKey f buf M.\\ getIntersections buf
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-- where
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-- f k v =
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-- v == 35 &&
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-- or
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-- [ buf M.!? (k + u) == Just 35 && buf M.!? (k + perp u) == Just 35
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-- | u <- unitVecs
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-- ]
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-- countIntAlign :: ScreenBuffer -> String
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-- countIntAlign m = show $ sum [x * y | (V2 x y, _) <- M.toList m]
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toRelPath :: [V2 Int] -> [V2 Int]
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toRelPath path = zipWith (-) (tail path) path
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toCMD :: V2 Int -> [V2 Int] -> [String]
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toCMD _ [] = []
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toCMD u (x:xs)
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| crossZ u x < 0 = ("R" ++ (show . abs . sum) x) : toCMD (perp u) xs
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| crossZ u x >= 0 = ("L" ++ (show . abs . sum) x) : toCMD (perp (u * (-1))) xs
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-- getCMD :: ScreenBuffer -> [String]
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-- getCMD buf = toCMD dir (toRelPath path)
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-- where
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-- (pos, dir) = roboPos buf
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-- path = pos : getPath buf [] [pos]
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-- getPath :: ScreenBuffer -> [V2 Int] -> [V2 Int] -> [V2 Int]
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-- getPath _ acc [] = acc
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-- getPath m acc currs =
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-- let a = nextTurn \\ acc
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-- in getPath m (acc ++ a) a
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-- where
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-- curr = head currs
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-- candidates =
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-- M.filterWithKey
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-- (\k _ -> v2x (k - curr) == 0 || v2y (k - curr) == 0)
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-- (getTurns m)
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-- isConnected =
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-- M.filterWithKey
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-- (\k _ ->
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-- and
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-- [ m M.!? x `elem` [Just 35, Just 94]
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-- | x <- map (+ curr) $ drawLine (k - curr)
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-- ])
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-- nextTurn =
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-- map fst $
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-- M.toList $ M.filterWithKey (\k _ -> M.member k m) $ isConnected candidates
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--nur keys^ im lambda
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