ProjectBitShiftCorridors/game/maps/hobby_room_corrupted/pool_table.gd

11 lines
244 B
GDScript

extends RPGH_Event
func default():
textbox("PoolTable_1")
if is_first_run():
textbox("PoolTable_2", DataBase.AKO_01)
textbox("PoolTable_3", DataBase.AKO_01)
map.handle_talked_to_counter()
yield(RPGH.Dialog, "finished_textbox_queue")