I realized having to host this potentially indefinitely might not be the best idea, so I am going to shut down this gitea instance eventually.
You’ll have time, at least until the end of 2022, probably longer, but please just get all your stuff somewhere safe in case we ever disappear.
If any of your build scripts rely on my (kageru’s) projects hosted here, check my Github or IEW on Github for encoding projects. If you can’t find what you’re looking there, tell me to migrate it.

Updated 4 years ago

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Updated 2 years ago

Eine Vektorgrafik Software die extra für Usecases design wurde, in denen man mehrere Grafiken, die sich diverse Elemente teilen, designen möchte.

Updated 4 years ago

Subtitles for [Kaleido-subs]

Updated 4 years ago

An rpg horror game we are currently working on! The one with Ako and Qwenn ~

Updated 1 year ago

A basic Godot framework to build my own little rpg horror games. \o/

Updated 1 year ago

Updated 2 years ago

Extensions for Kotlin sequences

Updated 3 years ago

I care for myself :)

Updated 1 year ago

Ein kleines Tool, um Spritesheet-Animationen abzuspielen.

Updated 4 years ago

This plugin is designed for internal animation production.

Updated 7 months ago

Updated 12 months ago

Reimplementation of the masking logic of adaptivegrain in rust. It’s almost safe :^)

Updated 1 year ago

Updated 9 months ago

auto encoding system that can be triggered via cronjob to watch for new encode scripts in a directory

Updated 3 years ago

very specific. don’t try to reuse

Updated 3 months ago