advent-of-code/2019/grid/src/lib.rs
2019-12-15 12:36:46 +01:00

120 lines
3.1 KiB
Rust

use itertools::join;
use std::collections::HashMap;
use std::fmt::Display;
use std::hash::BuildHasher;
use std::ops::AddAssign;
#[macro_use]
extern crate impl_ops;
use std::ops;
#[derive(Hash, PartialEq, Eq, Debug, Clone, Copy)]
pub struct Position2D {
pub x: i64,
pub y: i64,
}
#[derive(Clone, Copy)]
pub enum Direction {
Up,
Down,
Left,
Right,
}
struct Boundaries {
x_min: i64,
x_max: i64,
y_min: i64,
y_max: i64,
}
#[rustfmt::skip]
fn get_boundaries(input: &[&Position2D]) -> Boundaries {
let x_min = input.iter().min_by_key(|k| k.x).map(|p| p.x).unwrap_or(0);
let x_max = input.iter().max_by_key(|k| k.x).map(|p| p.x).unwrap_or(0);
let y_min = input.iter().min_by_key(|k| k.y).map(|p| p.y).unwrap_or(0);
let y_max = input.iter().max_by_key(|k| k.y).map(|p| p.y).unwrap_or(0);
Boundaries { x_min, x_max, y_min, y_max }
}
pub fn draw_ascii<T: Display, S: BuildHasher>(
coordinates: &HashMap<Position2D, T, S>,
default: T,
) -> String {
let b = get_boundaries(&coordinates.keys().collect::<Vec<_>>());
join(
(b.y_min..=b.y_max).rev().map(|y| {
(b.x_min..=b.x_max)
.map(|x| {
coordinates
.get(&(x, y).into())
.unwrap_or(&default)
.to_string()
})
.collect::<String>()
}),
"\n",
)
}
impl Direction {
pub fn turn(&mut self, turn_value: i64) {
*self = match turn_value {
-1 => match self {
Direction::Up => Direction::Left,
Direction::Right => Direction::Up,
Direction::Down => Direction::Right,
Direction::Left => Direction::Down,
},
1 => match self {
Direction::Up => Direction::Right,
Direction::Right => Direction::Down,
Direction::Down => Direction::Left,
Direction::Left => Direction::Up,
},
0 => *self,
n => unreachable!(format!("Illegal turn value: {}", n)),
}
}
}
impl_op!(+ |a: Position2D, b: Position2D| -> Position2D {
Position2D {
x: a.x + b.x,
y: a.y + b.y }
});
impl_op!(-|a: Position2D, b: Position2D| -> Position2D {
Position2D {
x: a.x - b.x,
y: a.y - b.y,
}
});
impl_op!(+ |a: Position2D, b: Direction| -> Position2D { a + match b {
Direction::Up => Position2D::from((0, 1)),
Direction::Right => Position2D::from((1, 0)),
Direction::Left => Position2D::from((-1, 0)),
Direction::Down => Position2D::from((0, -1)),
}
});
impl AddAssign<Direction> for Position2D {
fn add_assign(&mut self, rhs: Direction) {
*self = *self + rhs;
}
}
impl AddAssign for Position2D {
fn add_assign(&mut self, rhs: Position2D) {
*self = *self + rhs;
}
}
impl From<(i64, i64)> for Position2D {
fn from(tuple: (i64, i64)) -> Position2D {
Position2D {
x: tuple.0,
y: tuple.1,
}
}
}