Merge branch 'master' of ssh://git.kageru.moe:23453/kageru/dotfiles
This commit is contained in:
commit
578e336d5f
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@ -18,14 +18,14 @@ env:
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# Window dimensions in character columns and lines
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# Window dimensions in character columns and lines
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# Falls back to size specified by window manager if set to 0x0.
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# Falls back to size specified by window manager if set to 0x0.
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# (changes require restart)
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# (changes require restart)
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dimensions:
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window.dimensions:
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columns: 80
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columns: 80
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lines: 24
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lines: 24
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# Adds this many blank pixels of padding around the window
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# Adds this many blank pixels of padding around the window
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# Units are physical pixels; this is not DPI aware.
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# Units are physical pixels; this is not DPI aware.
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# (change requires restart)
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# (change requires restart)
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padding:
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window.padding:
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x: 2
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x: 2
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y: 2
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y: 2
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@ -79,15 +79,15 @@ font:
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# Offset is the extra space around each character. offset.y can be thought of
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# Offset is the extra space around each character. offset.y can be thought of
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# as modifying the linespacing, and offset.x as modifying the letter spacing.
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# as modifying the linespacing, and offset.x as modifying the letter spacing.
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offset:
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offset:
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x: 0.0
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x: 0
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y: 0.0
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y: 0
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# Glyph offset determines the locations of the glyphs within their cells with
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# Glyph offset determines the locations of the glyphs within their cells with
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# the default being at the bottom. Increase the x offset to move the glyph to
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# the default being at the bottom. Increase the x offset to move the glyph to
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# the right, increase the y offset to move the glyph upward.
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# the right, increase the y offset to move the glyph upward.
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glyph_offset:
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glyph_offset:
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x: 0.0
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x: 0
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y: 0.0
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y: 0
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# OS X only: use thin stroke font rendering. Thin strokes are suitable
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# OS X only: use thin stroke font rendering. Thin strokes are suitable
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# for retina displays, but for non-retina you probably want this set to
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# for retina displays, but for non-retina you probably want this set to
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@ -97,10 +97,6 @@ font:
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# Should display the render timer
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# Should display the render timer
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render_timer: false
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render_timer: false
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# Use custom cursor colors. If true, display the cursor in the cursor.foreground
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# and cursor.background colors, otherwise invert the colors of the cursor.
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custom_cursor_colors: false
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# Colors (Tomorrow Night Bright)
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# Colors (Tomorrow Night Bright)
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colors:
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colors:
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# Default colors
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# Default colors
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@ -109,9 +105,9 @@ colors:
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foreground: '0xc5c8c6'
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foreground: '0xc5c8c6'
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# Colors the cursor will use if `custom_cursor_colors` is true
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# Colors the cursor will use if `custom_cursor_colors` is true
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cursor:
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#cursor:
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text: '0x000000'
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# text: '0x000000'
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cursor: '0x20b57c'
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# cursor: '0x20b57c'
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# Normal colors
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# Normal colors
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normal:
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normal:
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@ -200,7 +196,7 @@ mouse:
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selection:
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selection:
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semantic_escape_chars: ",│`|:\"' ()[]{}<>"
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semantic_escape_chars: ",│`|:\"' ()[]{}<>"
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hide_cursor_when_typing: false
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mouse.hide_when_typing: false
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# Live config reload (changes require restart)
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# Live config reload (changes require restart)
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live_config_reload: true
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live_config_reload: true
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