JuicyGraphics/src/JuicyGraphics/ui/mainForm.cs

34 lines
856 B
C#
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using SharpGL;
using SharpGL.Enumerations;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
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using System.Reflection;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace JuicyGraphics {
public partial class mainForm : Form {
public mainForm() {
InitializeComponent();
}
private void openGLControl1_Load(object sender, EventArgs e) {
}
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private void button1_Click(object sender, EventArgs e) {
string msg = "";
Assembly assembly = Assembly.GetExecutingAssembly();
foreach (string resource in assembly.GetManifestResourceNames()) {
msg += resource + "\n";
}
MessageBox.Show(msg);
}
}
}