RPGH_Engine/system/rpgh_engine.gd
2021-05-23 15:14:48 +02:00

14 lines
377 B
GDScript

extends Node
const DEFAULT_SCREEN_SIZE = Vector2(640, 360)
var global_data := {}
onready var DataManager = get_node("DataManager")
onready var MapManager = get_node("Ingame/Viewport/MapManager")
onready var Player = get_node("Ingame/Viewport/MapManager/Player")
onready var Camera = get_node("Ingame/Viewport/MapManager/Camera")
onready var Dialog = get_node("UI/Dialog")