Commit Graph

  • aecf61358f Day 18: Some Progress shu 2019-12-18 18:30:47 +0100
  • 02bfd4d708 Day 18: remove comments & cruft shu 2019-12-18 15:03:31 +0100
  • 725fd929be Day 18: Distance calculation works shu 2019-12-18 15:02:42 +0100
  • 1648db9487 Day 17: Almost working shu 2019-12-17 22:34:14 +0100
  • dedbad960e Day 15: Part 2 is solvable shu 2019-12-15 15:30:41 +0100
  • 58509b8d56 Day 15 Part 1 shu 2019-12-15 14:17:53 +0100
  • 7078a4fb36 Day 10: Actually … shu 2019-12-14 15:58:16 +0100
  • b2542fa250 Day 10: Minor cleanup shu 2019-12-14 15:56:18 +0100
  • e111bbc48d Day 14: Interesting but wrong solution shu 2019-12-14 13:12:29 +0100
  • dd8dfd20d7 Day 13: Move readIntcode to Intcode.hs shu 2019-12-13 19:56:08 +0100
  • 5caa4b44db Day 13: Add input shu 2019-12-13 19:46:14 +0100
  • 230e0477a3 Helpers: Maek lambda shu 2019-12-13 19:35:17 +0100
  • 3e42c47585 Day 13: Enterprise it up shu 2019-12-13 19:19:55 +0100
  • e6280785b3 Day 13 Part 1 + game print shu 2019-12-13 11:34:11 +0100
  • 3cf5c0179d Day 11: Find bounds, print map, move to Helpers shu 2019-12-13 10:45:20 +0100
  • b8e7d09015 Day 11: Improve bounds shu 2019-12-12 22:55:44 +0100
  • c94ec57f9f Day 11 Part 2 done shu 2019-12-12 22:06:32 +0100
  • bd832427bc Day 11 Part 1 shu 2019-12-12 20:45:35 +0100
  • e7b2c8b88c Day 9: Formatting, Eta reduce shu 2019-12-12 17:45:43 +0100
  • b651afdb29 Day 9: Even more refactor shu 2019-12-12 17:43:55 +0100
  • 84bd9e7c08 Day 9: Minor refactor shu 2019-12-12 15:22:20 +0100
  • b177b0daa5 Day 12: lcm is in Prelude :veryironicwow: shu 2019-12-12 13:23:54 +0100
  • 457a7e7d73 Day 12: Aesthetics shu 2019-12-12 12:18:19 +0100
  • 12d28015d4 Day 12: Forgot to use the formatter shu 2019-12-12 10:56:42 +0100
  • 5e171b20c0 Day 12 Part 1 shu 2019-12-12 10:55:24 +0100
  • 148c568850 Day 12 Part 1 shu 2019-12-12 07:49:36 +0100
  • eba2d41b29 Day 9: Might want to remove the import too shu 2019-12-12 01:43:13 +0100
  • f274db5fbe Day 9: I like error more than custom exceptions shu 2019-12-11 20:45:43 +0100
  • 345d628347 Day 9: Refactor shu 2019-12-11 20:21:55 +0100
  • 6522ad7018 Day 10 input shu 2019-12-11 02:21:14 +0100
  • 03fb44ccd1 Day 10: Done, cleanup later shu 2019-12-11 02:20:24 +0100
  • 532e7f3eb6 Day 10: WIP shu 2019-12-10 21:21:20 +0100
  • a30619784e Day 9: Adjust comment shu 2019-12-09 20:42:13 +0100
  • 12c6450ce8 Day 7: Remove DeepSeq.force shu 2019-12-09 20:36:08 +0100
  • 5175f95da0 Day 7: Some day 9 backports cuz I felt like it shu 2019-12-09 20:34:43 +0100
  • 90a65ce187 Day 9: Some more cosmetics shu 2019-12-09 17:35:34 +0100
  • bef16465d7 Day 9: 150 is enough shu 2019-12-09 15:42:19 +0100
  • af544aaec9 Day 9: Cleanup, fix memory leak shu 2019-12-09 11:37:51 +0100
  • 2609de6861 Day 9 shu 2019-12-09 10:31:36 +0100
  • 000d745174 Day 8: Golf some more shu 2019-12-09 02:55:05 +0100
  • 53d5029377 Day 4: Another small meme shu 2019-12-09 02:21:01 +0100
  • 99d4c67b7b Day 8: For the memes shu 2019-12-08 22:00:27 +0100
  • 0b720099a3 Day 7: Go back to case of shu 2019-12-08 19:51:54 +0100
  • 02a14fcfb2 Day 7: Work through Linter spam shu 2019-12-08 19:07:16 +0100
  • fb1f3e7d04 Day 8: We HLint now shu 2019-12-08 08:29:36 +0100
  • 8cca2cdc1d Day 8: Some shuffling shu 2019-12-08 07:26:57 +0100
  • e598a06bc8 Day 8: minimumBy and unlines are a thing shu 2019-12-08 07:25:22 +0100
  • 8400b5d393 Day 8: Some cleanup shu 2019-12-08 07:14:04 +0100
  • 8413a89bf8 Day 8 shu 2019-12-08 07:03:28 +0100
  • fa612e9eb6 Day 7: Shuffle around a bit shu 2019-12-07 22:45:18 +0100
  • a627f553bb Day 7: Refactor for readability shu 2019-12-07 20:11:38 +0100
  • cd0cc41d4f Day 7: Done shu 2019-12-07 17:27:35 +0100
  • 1d26a5e2f8 Day 7: Almost there shu 2019-12-07 16:02:16 +0100
  • c25714bb48 Day 7: WIP shu 2019-12-07 10:06:47 +0100
  • 50431be565 Day 6: Make it somewhat more readable shu 2019-12-06 20:28:10 +0100
  • d09b565d9c Day 6 shu 2019-12-06 09:58:42 +0100
  • 799b000b39 Day 5: Cleanup & golf for now, might document later shu 2019-12-06 01:20:37 +0100
  • dd2bf86d1c Day 5 shu 2019-12-06 01:17:28 +0100
  • c05e4b4081 Due to popular demand shu 2019-12-04 22:07:24 +0100
  • fd626a2f30 Add version with parsing shu 2019-12-04 16:18:23 +0100
  • 6e9b85b894 shu 2019-12-04 11:13:17 +0100
  • 4892b3fcac Still not completely on board with this shu 2019-12-04 09:53:34 +0100
  • a3d0bcde24 Stole Fichte’s parse idea shu 2019-12-04 09:30:38 +0100
  • 137e8c22e9 eh shu 2019-12-04 08:21:27 +0100
  • 61958979c6 Why reimplement show shu 2019-12-04 08:16:15 +0100
  • a07b6fba16 Day 4: Initial version shu 2019-12-04 08:02:39 +0100
  • 8cfca9295e delete intersections entirely because we play golf shu 2019-12-04 00:48:16 +0100
  • e64af48b80 Fix solution shu 2019-12-04 00:43:18 +0100
  • e544fbb877 day 3: elemIndex exists, amaze shu 2019-12-03 23:27:32 +0100
  • 6ef036e2c5 day 3: small tweak shu 2019-12-03 16:10:48 +0100
  • 0e03545e94 day 3: Improve the solution a bit shu 2019-12-03 15:50:55 +0100
  • 3ffa8fac0f day 3: small tweaks shu 2019-12-03 08:17:42 +0100
  • b782929e01 day 3 shu 2019-12-03 07:49:10 +0100
  • e0c79b9edd use concatMap shu 2019-12-02 09:23:25 +0100
  • 799a12675d day 2 shu 2019-12-02 08:17:43 +0100
  • ee975cb56a Use Ints shu 2019-12-01 09:37:00 +0100
  • 4e58ab46eb day1 shu 2019-12-01 09:02:57 +0100
  • d03d580749 first commit shu 2019-12-01 09:02:14 +0100